Hi there,
Here is what I know of.
I unfortunately had to close X-Sight down in 2014 due to a massive hard drive crash. I am now thankfully recovered from that (meaning I was able to reobtain my sound and music libraries etc) but unfortunately I can never get my old code back. I never quite had the motivation to make new games after that, especially since I want to make a move away from BGT and am struggling with that to such a degree that it has lowered my confidence considerably. BSC Games disbanded a fair while ago, leaving the keygen and several games available for download via the Audio Game Archive. DanZ also has his own website with old games and patches, but his programming skills have far surpassed the games mark now and so I wouldn't be at all surprised if he has a full time job as a head programmer or something.
XLStudios closed down a long time ago.
Lighttech Interactive seems to be active in so far as the website and downloadable games, but we haven't heard from them for a while now. Philip Bennefall has his website still up at Blastbay, but again his endeavours are concentrated a lot more now with Elias, a dynamic game music engine which PsychoStrike, the Gate and a few Leasey games make use of. I believe Draconis are still active in their own way, though again we haven't heard from them for a while. I think we can also safely say the same for Phil Vlasak of PCSGames and David Greenwood of GMA. I have no idea what happened to Che Martin (his cardroom is still up, RailRacer is down, and he seems to not be getting his emails). The same can be said for the guy who made Entombed, and Marco Steinebach of Mardy, who made Mississippi. I am especially interested to contact him, as I legitimately bought the game but can't play it on my current machine, thanks to machine-based registration. BPCPrograms have closed the doors, but have made 3D Velocity open source. Same goes for Playing in the Dark and TopSpeed. On the other extreme, people who have disappeared off the radar without so much as a tiddly doo are such as James North, Jeff Gibbons of Bavisoft, and Igor Khmelevtsov of VIPGamesZone. The latter is another one which causes quite a few issues for people who have legitimately purchased their games but can no longer play them any more with the online registration whose servers are now nonexistent. The only developer of the early games era who I know to be still actively developing and maintaining games, albeit to a lesser degree, is Liam Erven of L-Works. Other than that, we are now moving forward with new enthusiasts such as Aaron Baker, Nick Adamson and Jeremy Kaldobsky, people who I believe are still testing the waters like Sam Tupy, Mason Armstrong and Colton Hill, and then the Japanese crowd who have gone and taken audiogames to a whole new level.
Hope this helps.
Cheers,
Damien.

On 20/08/2018 09:05 PM, michael barnes wrote:
Hello.

Earlier today me and a friend got talking about all the developers of games that blind people can play.
So it made me wonder this.
Where is all the developers at?
I know about Jim Kitchen and Thomas Ward.
However what about those developers who are still alive?

Thanks.





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