Honestly, I think they're only really useful in conjunction with something
else, unless you're orienteering or something. You still need coordinates
to find your way to anything smaller than a city though.

Take care,

Chris Norman



On Tue, 4 Aug 2020 at 21:12, Shaun Everiss <sm.ever...@gmail.com> wrote:

> Interestingly enough I have never used a compass though I do have one.
>
> Its not like I have needed one as such.
>
>
>
> On 5/08/2020 3:40 am, Sharon S wrote:
>
> Hi, my dog sends you a lick back. When I am going to the table at the
> office I’m normally walking pretty slowly so it doesn’t hurt when I run
> into it. Also the desk is pretty big and heavy so I don’t think there is
> any chance of me moving it when I run into it. As for putting things on it
> like my drink I make sure I can feel it has hit the table before I let go
> of it. Most of the time I don’t have any issues because I have learnt where
> things are it is just the desk that I have problems with. If I am out of
> the house or at someone’s place I don’t know then I use the white cane
> which stops me from running into things.
>
>
>
> I have a friend who is totally blind and he is always doing an injury to
> himself. I think the problem is he walks too fast so before his white cane
> tells him there is something there he has walked into it. Unfortunately
> this also goes for people, I can’t tell you how many times we have been
> going somewhere together and he almost walks into me. I have gotten to the
> stage where I make sure I know where he is and make sure either I am
> walking on a different side of the path or he is in front of me. Even when
> I am following a wall and making noise with my cane he still doesn’t
> realise I am there. I think he would benefit with a dog so he could keep up
> the fast pace and not run into everything or everyone, but he isn’t
> interested.
>
>
>
> Well it is way past my bedtime so I better put the computer down and try
> and get some sleep. I only picked it up to start a download, if I have a
> bit to download I like to do it during our off peak hours which starts
> after midnight. If I do my downloading of books and stuff during the off
> peak when no one else in the family is using it then it works out for us
> all. We have download limits on how much we can download per month and we
> have one limit for off peak and one for peak time. So if I do all my
> downloading during the off peak it leaves the download during the peak time
> to my parents to do what they want. So far this has worked quite well, well
> at least we have never gone over our limit with the off-peak downloads
> where we have with the peak time. We are lucky because if we go over we
> don’t get charged extra they just slow down our internet speed. This can
> get frustrating but most of the time we have gone over have been only a few
> days before it resets.
>
>
>
> Well I really should go now.
>
> From Shaz.
>
> Canberra, Australia.
>
>
>
> *From:* blind-gamers@groups.io <blind-gamers@groups.io>
> <blind-gamers@groups.io> *On Behalf Of *Chris Norman via groups.io
> *Sent:* Tuesday, 4 August 2020 11:50 PM
> *To:* blind-gamers@groups.io
> *Subject:* Re: [blind-gamers] Explaining the compass, any ideas?
>
>
>
> Hi mate,
>
> Not sure anyone can know where north is, unless they're really good at
> reading the sun (thinking that excludes most of us), or they've got a
> finely-tuned magnet embedded somewhere on their person that they can feel
> the pull of. Thinking of it, that would be pretty cool, just sayin'!
>
>
>
> Yes, depth perception is a pain! My wife's is pretty rubbish, and she
> actually injures herself far more than I do. I would even go so far as to
> say that people with partial vision probably have a harder time than those
> of us with none, because we don't try and use what we don't got, and we
> don't get harried for looking like we can see stuff, when that's not the
> case.
>
>
>
> How do you manage with your lack of depth? I'm guessing you take steps to
> ensure your desk or the floor around it aren't swimming with drinks, or
> your stuff is all over the floor because you booted your desk too hard?
>
>
>
> Also, give your doggy a stroke from me! :)
>
>
>
> Take care,
>
>
>
> Chris Norman
>
>
>
>
>
>
>
> On Tue, 4 Aug 2020 at 04:27, Sharon S <ko...@areujoking.com> wrote:
>
> Hi all, I’ve been reading this topic with interest. I’m only new to this
> list so haven’t posted before. I joined the list to find out more about
> accessible games. I have had vision problems since I was six and it has
> slowly gone down hill from there. Now I’m getting close to forty and I have
> very little sight. On a good day I can see shapes but no real detail. Most
> of the time I am fine with my directions, that is unless I stop where I was
> going to talk to someone and turn around a bit then it takes me a bit to
> work out in which direction I should be going. This has been helped with
> the assistance of a seeing eye dog. At the moment I am between dogs and
> because of the virus I’m not going out much. I am also pretty confident
> with my white cane in areas I know well but put me on a new route and there
> will be trouble.
>
>
>
> One thing I have noticed lately is my depth perception is totally gone.
> For example at the office where I volunteer the desk is big and white. I
> can see the desk as I walk up to it but I can’t judge how far away it is so
> I either run into it or totally miss putting things on it. I don’t recall
> having this problem when I was younger however I was always short sighted
> so don’t know if that has anything to do with it.
>
>
>
> Now for the original topic, I have no idea about the directions of a
> compass when out and about. Once I came out of a shopping mall a different
> way then I went in so had no idea where I should be going and neither did
> my dog. So I put my GPS on for help, I put in where I wanted to be and it
> then told me to walk a certain distance north. I had no idea at all which
> way was North so I ended up just having to pick a direction and go. Once I
> was on my way the GPS then gave me directions as turn left or turn right
> which helped me allot more.
>
>
>
> At my scout hall however I could tell you which way was North because we
> worked it out years ago with a compass and each point is directed towards a
> wall of the hall. For example, North is the lake side of the hall, East is
> the kitchen, South is the road side and west is the cupboards. However,
> that only works while we are in the hall, take me outside and turn me
> slightly and I will give you the wrong direction.
>
>
>
> Well better go now. I have heaps of emails to catch up on and my tummy is
> saying it is time for lunch.
>
>
>
> Talk later.
>
> From Shaz.
>
> Canberra, Australia.
>
>
>
> *From:* blind-gamers@groups.io <blind-gamers@groups.io> *On Behalf Of *Chris
> Norman via groups.io
> *Sent:* Monday, 3 August 2020 12:43 AM
> *To:* blind-gamers@groups.io
> *Subject:* Re: [blind-gamers] Explaining the compass, any ideas?
>
>
>
> Yeah, it's changed my outlook too.
>
>
>
> I've been sending the odd message from this thread onto my wife as well.
> She's partial in one eye, and has recently gotten dead interested in all
> this stuff, since Google Maps took us alongside a canal late at night, and
> she suddenly realised her lovely vision she'd relied and prided herself on
> wasn't worth squat when faced with darkness she couldn't penetrate, near
> water she couldn't swim in, with nobody she could rely on, other than a
> husband she wasn't entirely happy with relinquishing navigational control
> to.
>
>
>
> Needless to say, she's now had cane training under blindfold.
>
>
>
> Take care,
>
>
>
> Chris Norman
>
>
>
>
>
>
>
> On Sun, 2 Aug 2020 at 05:06, Christy S <christys1...@gmail.com> wrote:
>
> From a purely analytical standpoint I'm fascinated too.
>
>
>
> I think the main point though is, if someone's brain doesn't know how to
> grasp a concept due to wiring from very early on for whatever reason, it
> can't just be taught. This is important, because if more people understood
> this, I think there would be a lot less judgmental attitudes in the blind
> community toward those who can't do spatial concepts. I point at myself
> saying this, because I've at least thought similar things like sheesh,
> didn't get you good training? Or WTF, how do you get lost in a kitchen?
> With a better understanding now I know better. So while games or other
> software might very well help with things like say, being able to memorize
> turns for those who have a hard time mapping something in their brain, it's
> not going to be able to just fix the issue. Now of course, if the real
> issue actually was a lack of training, or severe sheltering to the point of
> never being able to learn something and I know these things do happen, then
> you've got a completely different thing going on.
>
>
>
> I do love this discussion, though.
>
>
>
> On 8/1/2020 5:41 PM, Chris Norman via groups.io wrote:
>
> That's really interesting!
>
>
>
> It's challenged my - admittedly narrow-minded - way of seeing things. A
> developmental psychologist I am not, but I find this stuff so damn
> fascinating! I'd love to sit and have a drink with you, and hear about your
> experiences with things.
>
>
>
> As a point of personal interest (and feel free to reply privately if you
> feel this is getting too off-topic), how's your grasp of material
> recognition? I mean, when you had to hide, did you know what it was safe to
> hide behind, without casting a shadow, or being seen through glass?
>
>
>
> I was talking to a friend of mine the other day, who has never met another
> blind person other than me. I was telling her about a case I'd heard of
> where a blind couple got done for having sex in a phone box in broad
> daylight, because they didn't realise the walls of said phone box were
> transparent. She thought it was hilarious, and couldn't grasp why you
> wouldn't know glass was transparent. That got me wondering how anyone who
> can't see would know that stuff. Obviously you pick up in the end, but it
> strikes me that an avid hide and seek player would probably know that
> instinctively, because kids are obviously going to tell you how they caught
> you.
>
>
>
> Also, with the routes thing, do you mean you have no concept of going back
> on yourself, block routes, and reverse direction of travel? I think it was
> you who said they coudln't reverse routes in your head.
>
>
>
> To bring this whole thing back to games somewhat, I wonder if there is any
> way that a game system could be developed to help blind people get a handle
> on this sort of thing, or whether tactile maps or german film are the
> answer.
>
>
>
> What Do you feel would help you? It would be fairly trivial to produce a
> system where a mobility instructor could create a to-scale virtual map of a
> given route, that you could scrutinise at your leisure on your computer,
> but would that even help? Or would that just over complicate things?
>
>
>
> The system could be extended to introduce certain variables, like heavy
> traffic, or road works making a ton of noise, low-flying helicopters, high
> winds, that kind of thing.
>
>
>
> MMM, the mind races!
>
>
>
> Take care,
>
>
>
> Chris Norman
>
>
>
>
>
>
>
> On Fri, 31 Jul 2020 at 15:55, Jessica Hodges <jlhodg...@gmail.com> wrote:
>
> Hello.
> I would challenge, a little, the notion that mental mapping is tied to
> how much activity someone has had growing up. My mother encouraged me to
> wander, to play outside, sledding, etc. If I wanted to do something, she
> didn't tell me no, and she frequently pushed me to do things even when I
> didn't want to. Hide and seek was one of my favorite childhood games,
> because I've always liked small places and I liked finding unusual spots
> for me and my three brothers, (two more would come later) to hide. I
> would often wrestle with them, slide down the stairs with them on my
> back, and other assorted things, so I think its safe to say that, while
> I tended towards staying in and reading books, that I was not cut off
> from physical activity and exploration. And yet, when I was younger, I'd
> get lost even on my own block. My mother says, when I was really small,
> I even had trouble with getting off the porch. Thankfully by now I have
> progressed, (mostly,) to the point that, a lot of the time, unless I'm
> really confused, that wouldn't be an issue, but I still, for example,
> don't understand how going around a block gets you to the same point you
> started from because you turned and had to walk along streets in the
> process, and I did, just the other week, get lost going to a diner just
> a block away where I needed to cross nothing, (don't ask me how I
> managed to do that, :() Anyhow all that to say, I don't think that's
> quite where the  connection is. If I had to hazard a guess, I think it
> has to do, more than anything, with how the brain is wired. Coddling or
> the lack thereof, frankly, won't fix that.
> I hope this ramble of a message has made sense, and beg pardon if it
> didn't, it has been written before breakfast by a very sleepy person. :)
> Jessica.
>
> On 7/31/2020 5:16 AM, Damien Garwood wrote:
> > Hi Chris,
> > People who have the skill of echo location are lucky - I could never
> > grasp that!
> > As for competence versus safety: If you don't use the tools you have
> > then you're not going to look competent if you end up hurting
> > yourself. Think about it, those who are prejudiced will judge you
> > regardless of how you get around, so you may as well just bite the
> > bullet. It's sad when having a disability and being able to adapt life
> > so you can attempt to live (so-called) normally, is prejudiced by
> > others, even in the 21st century. In short, it makes me sick to think
> > that a blind person doesn't want to seem or look blind because of
> > society's expectations.
> > As for physical activities, you could well be right. I wasn't really
> > the physical type of child. Even if we went out for a walk my legs
> > would hurt (but then Mum recently discovered that's likely because I'm
> > actually walking wrong). As for sports? Forget it. Put me near a gun,
> > I might be able to shoot a few rounds (yes, I did do acoustic shooting
> > a long time ago, but that was it). Put me in a swimming pool, you
> > might get thrown around and splashed a lot, but there'll be no swimming!
> > My mum didn't mollycoddle me. If anything, I don't think she ever
> > quite knew what to do with me (she was very young when I was born). My
> > mum has difficulties showing and explaining things to me even now, so
> > you can imagine how much she struggled even more so when I was a kid.
> > In fact, I always remember there were arguments between the school and
> > my mum as to who should be teaching me basic practical skills (like
> > dealing with different types of fastenings, using hooks, working out
> > which is the right way to put clothes on, handling money and so on).
> > I wouldn't agree with letting kids get cut and burned...That seems a
> > bit harsh to me. But I do agree that they should at least be allowed
> > to have a go. It doesn't help that UK's health and safety regulations
> > have gone to the dogs - soon they probably won't even let us sit on
> > chairs due to the risk that they'll snap from underneath us!
> > Now even I didn't realise hide and seek was a game that blind people
> > could play. Then again, I never had brothers or sisters until I went
> > to boarding school, and I never had friends as a young child, so that
> > would have been out of the question anyway.
> > Sounds like you had a lot of fun. All those games actually sound
> > really awesome, and are games that I would have never even dreamt of
> > doing. Just goes to show what's possible with the right support
> > network! Bet you're going to tell me you even had a go at writing and
> > drawing and painting next!
> > As for the last part of your message, yup, I fit all three of those
> > brackets, unfortunately. It took me seven years (yes, you read that
> > correctly, seven) to learn how to use a touchscreen phone because of
> > my fine motor skills (or lack thereof).
> > Cheers,
> > Damien.
> >
> > On 31/07/2020 09:31 am, Chris Norman via groups.io wrote:
> >> Hi,
> >> I hear what you're saying about your friend who couldn't find stuff
> >> too well. I used to laugh at blind folks using echo location. Now I'm
> >> a bit older, and don't care as much what people think of me, I
> >> cheerily exchange looking competent for feeling safer.
> >>
> >> In my experience - both through people I know, and people I work with
> >> - the main difference between people who can mental map "well", and
> >> those who can "not so well", seems to be the level and complexities
> >> of physical activities they performed when younger.
> >>
> >> For adults, this seems to be more how bloody minded they are: Those
> >> who approach their new found blindness as a challenge tend to get out
> >> there fairly quickly, and take the knocks while they haven't had the
> >> chance to think through how awful things could be. Those who sit back
> >> and worry about it tend to have worried themselves into a frenzy by
> >> the time it becomes necessary to get up and actually do something. In
> >> my experience, it's that latter group who struggle.
> >>
> >> If any of you have kids, I beg you to not be like the parents I have
> >> to work with, who mollycoddle their kids. Be that parent who lets
> >> their kids climb trees, build fires, and run around with their mates.
> >> Show them how to use tools like knives and drills. Let them get cut,
> >> and burnt and gather blisters. Seriously, so many people tell me how
> >> amazing I am. I don't see it personally, I just think I had normal
> >> parents who weren't afraid to let me take the knocks, but it's a
> >> parenting style I see less and less these days.
> >>
> >> When I was younger, I used to play hide and seek with my sighted
> >> sister and her friends. The learning went both ways: I learnt that I
> >> couldn't just stand quietly in the centre of a room, and they learnt
> >> that they couldn't just stand in front of me and stay still. Mutual
> >> respect earnt and gained.
> >>
> >> If you want games, hide and seek has to be natures best way of
> >> teaching blind and sighted kids a whole multitude of stuff: How to
> >> move quietly, what materials are transparent, and which ones only
> >> show shadows, how much noise a still body makes, how big a space you
> >> can fit your body in.
> >>
> >> Sadly, I think in this modern world of liability, correct speaking,
> >> and buck-passing, it's far easier to shove kids into a corner and let
> >> them play a computer game than to invent something amazing.
> >>
> >> If you're looking for an amazing experience that doesn't involve
> >> spacial awareness, shut down your computer, get yourself a
> >> tambourine, and fill it with crap. Pass it round a circle without
> >> making a noise. Every time it goes around the circle, remove a piece
> >> of stuff from it... Make sure there's balls, and pens, and anything
> >> else that will roll inside it. That will teach you to hold stuff
> >> level. A few rounds of that, and you'll not be confused as to which
> >> way you're holding your cup of tea.
> >>
> >> Seriously, kids learn from play! It's our job as gamers to make sure
> >> as many of the next generation of blind folks as possible get the
> >> best input when it really counts, before they get old enough to
> >> realise their fine motor skills are shot because they always had the
> >> more delicate things done for them, they can't find anything because
> >> they were always guided, and they have their own deficiencies lodged
> >> in their brains because everyone said "Oh, you can't do that".
> >>
> >> There endeth today's sirman! :P
> >>
> >> Take care,
> >>
> >> Chris Norman
> >>
> >>
> >>
> >> On Fri, 31 Jul 2020 at 05:53, Christy S <christys1...@gmail.com
> >> <mailto:christys1...@gmail.com>> wrote:
> >>
> >>     Damien and others,
> >>
> >>
> >>     I know I'm behind on this. I tend to skip over a lot of posts
> >> depending
> >>     on subject, but a conversation or two over the last few days got me
> >>     thinking about this.
> >>
> >>
> >>     First thing's first. The reason the game you mentioned said 6:00 is
> >>     that
> >>     many people refer to directions using the face of a clock. Not a
> >>     digital
> >>     one that flashes numbers, but an analog clock that has an hour and
> >>     minute hand that goes around a circle. Without going into a lot of
> >>     detail that will probably just confuse you, no insult at all
> >> intended
> >>     there, saying an enemy is at 6:00 probably means behind you.
> >>
> >>
> >>     I wanted to touch on the more generalized concept of spatial
> >> awareness,
> >>     however. Many, though not all, audio games use spatial awareness
> >> as a
> >>     foundation of playing the game. It wasn't until more recently that I
> >>     realized this isn't always practical for some. In the past, the
> >>     people I
> >>     had run into who had poor spatial concepts or skills also had other
> >>     cognitive issues and I suppose, without even realizing it, I
> >> lumped the
> >>     two together in my mind.
> >>
> >>
> >>     I'm one of those who have always had decent spatial awareness, or
> >>     mental
> >>     mapping as Damien said. In fact, I used the term mental mapping
> >>     before I
> >>     knew a more correct term. I've always thought the reason I could do
> >>     this
> >>     so well had to do with having a little sight when I was younger,
> >> thus
> >>     helping my brain to develop decently in that area. But really,
> >> when I
> >>     map something in my head, it's more like picturing a miniature
> >> version
> >>     of the space as I understand it. For example, I can sit here on
> >> my bed
> >>     in the bedroom and picture the entire layout of this apartment,
> >>     including where furniture and other large items are. I can even
> >> picture
> >>     the basic layout of a house I lived in over 15 years ago, and using
> >>     that
> >>     mentally plan how I could get from any one point to any second
> >>     point, in
> >>     either place.
> >>
> >>
> >>     Anyway, I've recently been talking to someone I now consider a good
> >>     friend, and this person struggles a lot with any kind of spatial
> >>     awareness. Their general intelligence, though, is totally fine,
> >> with no
> >>     other cognitive difficulties that I'm aware of. Likewise, reading
> >>     Damien's message here, I don't see any hint of cognitive delays and
> >>     that
> >>     just confirms to me that I need to very much rethink that
> >> subconscious
> >>     connection my mind has made. Unfortunately, this is common in the
> >> blind
> >>     community. If a blind person isn't out walking everywhere, taking
> >>     public
> >>     transit all the time etc, they tend to be seen as either dumb or
> >> lazy.
> >>     If a person admits they can't figure out on their own how to get
> >> to a
> >>     place two blocks away, they're often met with shocked disapproval or
> >>     worse. I mentioned to this friend that the house I used to live in
> >>     had a
> >>     very large, wide open kitchen as the center of the house and they
> >> just
> >>     groaned. In fact, a different friend who sadly has since passed
> >> who had
> >>     similar struggles and would get utterly disoriented in that kitchen.
> >>     She
> >>     could be standing by the fridge, and no matter how many times we had
> >>     shown her before, could not figure out how to get to a bedroom
> >> that was
> >>     probably 10 or 15 feet away. Looking back now, my then roommate
> >> and I
> >>     could have handled that situation very differently and more
> >> gracefully.
> >>     We just could not understand why she wasn't getting it.
> >>
> >>
> >>     The fact is, for whatever reason, there are those who, in addition
> >>     to or
> >>     because of blindness, literally don't have the mental ability to
> >>     understand spatial concepts. It's not that they don't want to, or
> >> that
> >>     they just haven't been taught right, but their brain quite literally
> >>     can't process that kind of information. I think there might be some
> >>     connection between that and never having sight, but it also seems
> >> to be
> >>     a lot more complicated than that with certain eye conditions
> >> playing a
> >>     part. The best parallel I can think of us for those of us who
> >> have no
> >>     memory of sight, having someone try to explain colors to us. We can
> >>     memorize certain things, red is hot for example, but our brains
> >> don't
> >>     have the ability to bring what that color looks like into our minds
> >>     because there's no concept of vision or varying colors to build on.
> >>
> >>
> >>     This sounds very similar to what you're dealing with Damien. I would
> >>     never discourage attempting to learn, and if you can find a way that
> >>     works for you, that is totally awesome. If you can't, though, please
> >>     don't think that it means you are stupid or any other negative
> >>     thing. It
> >>     could simply be that your brain isn't wired to be able to process
> >>     spatial concepts for whatever reason, and you should stick with
> >>     whatever
> >>     methods work for you.
> >>
> >>
> >>     For those of us who do have that kind of spatial awareness, I really
> >>     hope we can all be understanding and not wave off these types of
> >>     limitations as stupidity or laziness or anything of the sort. I'm
> >>     talking to myself here too. As for those that find these 3d or 2d
> >> audio
> >>     games overwhelming and confusing, I hope you can find others that
> >> work
> >>     for you. Side scrollers come to mind, as those generally only have
> >>     forward and backward, sometimes up and down. This entire thing
> >> has me
> >>     pondering ideas for emersive audio games with excellent
> >> storylines that
> >>     don't require the ability to navigate as a primary skill for
> >> gameplay.
> >>
> >>
> >>     Christy
> >>
> >>
> >>
> >>     On 7/27/2020 1:15 PM, Damien Garwood wrote:
> >>      > Hi,
> >>      > This will be quite a long message, because I'm starting to
> >> realise
> >>      > just how complicated spatial awareness can actually be.
> >>      > This is a thing I've been struggling with for years. I only
> >>     managed A
> >>      > Hero's Call because following a beacon is like playing a reflex
> >>     game.
> >>      > It says north, you turn around until it says north. Even then
> >>     though,
> >>      > someone had to tell me that. I have no real understanding as
> >> to what
> >>      > that means or where I'm going. In fact, during times when you
> >> can't
> >>      > rely on beacons to get you places (like the goblin campsites
> >> and so
> >>      > on), someone actually had to do that for me!
> >>      > As for Tank Commander, if it weren't for Raul's playthrough, I
> >> would
> >>      > have never beaten it.
> >>      > Same in the real world, I always struggled with mobility. When I
> >>      > learned a route it was a case of remembering a set of
> >> instructions.
> >>      > That's why I often call it the "Bop-it dance" or the "Robot's
> >>     dance".
> >>      > Think about it...Walk 20, turn right, walk 10...Just a glorified
> >>      > algorithm.
> >>      > If someone tells me to try and do the route in reverse, I
> >> wouldn't
> >>      > have a clue.
> >>      > You tell me to turn right, and I can do it. You ask me what's
> >> to the
> >>      > left of me, or what direction are the stairs from my front
> >> door, I'd
> >>      > have no idea, without physically going there. When my mum used to
> >>     tell
> >>      > me to get out of the car and walk round the back, I wouldn't know
> >>     what
> >>      > direction that was, because once I'm out of the car my
> >> direction has
> >>      > changed. And then there's the big one. If cars are moving
> >> forwards
> >>      > then why do they pan left to right? Or, if I'm sat in a vehicle
> >>     that's
> >>      > reversing, why does it feel like it's moving forwards? What am I
> >>     told?
> >>      > Surprise surprise, it's to do with directions again. And they all
> >>     have
> >>      > one thing in common - it's the direction your facing.
> >>      > I always thought that, although I could move in a given
> >> direction, I
> >>      > always struggled when I faced a different direction to what I'm
> >>     used to.
> >>      > My mum disagrees, and puts it like this: I don't have any "mental
> >>      > mapping skills". Thinking about it, I guess I can say that's
> >>     accurate.
> >>      > I never know where I am relative to other things, or where
> >> they are
> >>      > relative to me (Unless of course I can reach out and physically
> >>     touch
> >>      > it).
> >>      > I guess that's why I wasn't taught other forms of navigation.
> >>     compass
> >>      > directions are just a series of meaningless words to me. All I
> >>     know is
> >>      > that the compass has something to do with the sun.
> >>      > And don't even get me started on the clockface...When I tried 3d
> >>      > Velocity and it told me there was an enemy at 06:00, I
> >> actually went
> >>      > looking in the manual for a way to check the gametime! Of course
> >>      > there's nothing in there, then someone corrected me and said, no,
> >>     it's
> >>      > referencing direction, not time. As far as I know, I hit a
> >> button on
> >>      > my clock or computer and it tells me the time. What on earth has
> >>     that
> >>      > got to do with directions? I guess the only thing I can think
> >> of is
> >>      > that they say the past is behind you and the future is in
> >>      > front...Headache tablets anyone?
> >>      > I've also seen things like turning to 90 or 160 (they just sound
> >>     like
> >>      > arbitrary numbers to me). Eurofly deals with latitude
> >> longitude and
> >>      > altitude. There just seems to be so much to consider with space.
> >>      > I'd just say give me an x and a y coordinate. But then I've seen
> >>     that
> >>      > in different ways (0 0 being bottom left in some cases, and
> >> top left
> >>      > in others, and then someone told me that could also refer to the
> >>      > centre under some circumstances as well). Also I've had
> >> disputes in
> >>      > the past as to whether the Y coordinate represents forwards and
> >>      > backwards, or up and down. I always thought z was up and down,
> >> but
> >>      > they'd argue that when you're talking 2d, y is up and down. But I
> >>      > thought if you're working with 2d, you're talking about something
> >>      > that's flat (unless of course you're playing BK3!)
> >>      > Then, as if that wasn't enough, even my certainty about up and
> >> down
> >>      > came into question a few months ago when I learned that the world
> >>     was
> >>      > just a big ball. In that case, people on the other side of the
> >> ball
> >>      > would say that their up was our down...And then they told me the
> >>     earth
> >>      > is spinning, so our directions are always changing
> >> anyway...Sheesh!
> >>      > Thank goodness we don't have that level of complexity in games!
> >>      > Honestly. Sometimes I think I ought to have a physics degree
> >> if I'm
> >>      > going to understand all this! And there was me thinking that
> >> spatial
> >>      > awareness was meant to be a basic skill.
> >>      > As it is, I'm determined to learn this. I've gone six or seven
> >> years
> >>      > without any mobility training now because I just can't get my
> >> head
> >>      > around it. Now I'm trying again, and I thought that if I can
> >>      > understand how these games work, maybe it will improve my mental
> >>      > mapping skills and thus my mobility training, and stop everyone
> >>      > getting impatient with me and telling me what an idiot or slow
> >>     learner
> >>      > I am.
> >>      > Cheers,
> >>      > Damien.
> >>      >
> >>      > On 27/07/2020 04:08 pm, Luke Hewitt wrote:
> >>      >> I've found myself, that practicing has actually improved my
> >> ability
> >>      >> to navigate in games.
> >>      >>
> >>      >> When I started with shades of doom and gma tank commander, I was
> >>      >> having trouble, and it wasn't until I thought out the physical
> >>      >> spacial awareness test myself that I managed to get my head
> >> around
> >>      >> the idea, since my own comprehension of space is actually pretty
> >>     crappy.
> >>      >>
> >>      >>
> >>      >> What I do do  though, both in games and rl, is to use
> >> landmarks as
> >>      >> guides, sound sources, smells, and working out what direction I
> >>     have
> >>      >> to go from such and such is often a good way around.
> >>      >>
> >>      >>
> >>      >> A hero's call I can't speak about as I've yet to get into that
> >>     game,
> >>      >> but I know in shades of doom, using the sound sources of the
> >>      >> corridors and many of the tools already provided like
> >>     coordinates and
> >>      >> the reminders of where I've gone before, helped considerably.
> >>      >>
> >>      >>
> >>      >> All the best,
> >>      >>
> >>      >>
> >>      >> Dark.
> >>      >>
> >>      >>
> >>      >>
> >>      >>
> >>      >
> >>      >
> >>      >
> >>
> >>
> >>
> >>
> >
> >
> >
>
> 
>
>

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