Honestly, I think they're only really useful in conjunction with something else, unless you're orienteering or something. You still need coordinates to find your way to anything smaller than a city though.
Take care, Chris Norman On Tue, 4 Aug 2020 at 21:12, Shaun Everiss <sm.ever...@gmail.com> wrote: > Interestingly enough I have never used a compass though I do have one. > > Its not like I have needed one as such. > > > > On 5/08/2020 3:40 am, Sharon S wrote: > > Hi, my dog sends you a lick back. When I am going to the table at the > office I’m normally walking pretty slowly so it doesn’t hurt when I run > into it. Also the desk is pretty big and heavy so I don’t think there is > any chance of me moving it when I run into it. As for putting things on it > like my drink I make sure I can feel it has hit the table before I let go > of it. Most of the time I don’t have any issues because I have learnt where > things are it is just the desk that I have problems with. If I am out of > the house or at someone’s place I don’t know then I use the white cane > which stops me from running into things. > > > > I have a friend who is totally blind and he is always doing an injury to > himself. I think the problem is he walks too fast so before his white cane > tells him there is something there he has walked into it. Unfortunately > this also goes for people, I can’t tell you how many times we have been > going somewhere together and he almost walks into me. I have gotten to the > stage where I make sure I know where he is and make sure either I am > walking on a different side of the path or he is in front of me. Even when > I am following a wall and making noise with my cane he still doesn’t > realise I am there. I think he would benefit with a dog so he could keep up > the fast pace and not run into everything or everyone, but he isn’t > interested. > > > > Well it is way past my bedtime so I better put the computer down and try > and get some sleep. I only picked it up to start a download, if I have a > bit to download I like to do it during our off peak hours which starts > after midnight. If I do my downloading of books and stuff during the off > peak when no one else in the family is using it then it works out for us > all. We have download limits on how much we can download per month and we > have one limit for off peak and one for peak time. So if I do all my > downloading during the off peak it leaves the download during the peak time > to my parents to do what they want. So far this has worked quite well, well > at least we have never gone over our limit with the off-peak downloads > where we have with the peak time. We are lucky because if we go over we > don’t get charged extra they just slow down our internet speed. This can > get frustrating but most of the time we have gone over have been only a few > days before it resets. > > > > Well I really should go now. > > From Shaz. > > Canberra, Australia. > > > > *From:* blind-gamers@groups.io <blind-gamers@groups.io> > <blind-gamers@groups.io> *On Behalf Of *Chris Norman via groups.io > *Sent:* Tuesday, 4 August 2020 11:50 PM > *To:* blind-gamers@groups.io > *Subject:* Re: [blind-gamers] Explaining the compass, any ideas? > > > > Hi mate, > > Not sure anyone can know where north is, unless they're really good at > reading the sun (thinking that excludes most of us), or they've got a > finely-tuned magnet embedded somewhere on their person that they can feel > the pull of. Thinking of it, that would be pretty cool, just sayin'! > > > > Yes, depth perception is a pain! My wife's is pretty rubbish, and she > actually injures herself far more than I do. I would even go so far as to > say that people with partial vision probably have a harder time than those > of us with none, because we don't try and use what we don't got, and we > don't get harried for looking like we can see stuff, when that's not the > case. > > > > How do you manage with your lack of depth? I'm guessing you take steps to > ensure your desk or the floor around it aren't swimming with drinks, or > your stuff is all over the floor because you booted your desk too hard? > > > > Also, give your doggy a stroke from me! :) > > > > Take care, > > > > Chris Norman > > > > > > > > On Tue, 4 Aug 2020 at 04:27, Sharon S <ko...@areujoking.com> wrote: > > Hi all, I’ve been reading this topic with interest. I’m only new to this > list so haven’t posted before. I joined the list to find out more about > accessible games. I have had vision problems since I was six and it has > slowly gone down hill from there. Now I’m getting close to forty and I have > very little sight. On a good day I can see shapes but no real detail. Most > of the time I am fine with my directions, that is unless I stop where I was > going to talk to someone and turn around a bit then it takes me a bit to > work out in which direction I should be going. This has been helped with > the assistance of a seeing eye dog. At the moment I am between dogs and > because of the virus I’m not going out much. I am also pretty confident > with my white cane in areas I know well but put me on a new route and there > will be trouble. > > > > One thing I have noticed lately is my depth perception is totally gone. > For example at the office where I volunteer the desk is big and white. I > can see the desk as I walk up to it but I can’t judge how far away it is so > I either run into it or totally miss putting things on it. I don’t recall > having this problem when I was younger however I was always short sighted > so don’t know if that has anything to do with it. > > > > Now for the original topic, I have no idea about the directions of a > compass when out and about. Once I came out of a shopping mall a different > way then I went in so had no idea where I should be going and neither did > my dog. So I put my GPS on for help, I put in where I wanted to be and it > then told me to walk a certain distance north. I had no idea at all which > way was North so I ended up just having to pick a direction and go. Once I > was on my way the GPS then gave me directions as turn left or turn right > which helped me allot more. > > > > At my scout hall however I could tell you which way was North because we > worked it out years ago with a compass and each point is directed towards a > wall of the hall. For example, North is the lake side of the hall, East is > the kitchen, South is the road side and west is the cupboards. However, > that only works while we are in the hall, take me outside and turn me > slightly and I will give you the wrong direction. > > > > Well better go now. I have heaps of emails to catch up on and my tummy is > saying it is time for lunch. > > > > Talk later. > > From Shaz. > > Canberra, Australia. > > > > *From:* blind-gamers@groups.io <blind-gamers@groups.io> *On Behalf Of *Chris > Norman via groups.io > *Sent:* Monday, 3 August 2020 12:43 AM > *To:* blind-gamers@groups.io > *Subject:* Re: [blind-gamers] Explaining the compass, any ideas? > > > > Yeah, it's changed my outlook too. > > > > I've been sending the odd message from this thread onto my wife as well. > She's partial in one eye, and has recently gotten dead interested in all > this stuff, since Google Maps took us alongside a canal late at night, and > she suddenly realised her lovely vision she'd relied and prided herself on > wasn't worth squat when faced with darkness she couldn't penetrate, near > water she couldn't swim in, with nobody she could rely on, other than a > husband she wasn't entirely happy with relinquishing navigational control > to. > > > > Needless to say, she's now had cane training under blindfold. > > > > Take care, > > > > Chris Norman > > > > > > > > On Sun, 2 Aug 2020 at 05:06, Christy S <christys1...@gmail.com> wrote: > > From a purely analytical standpoint I'm fascinated too. > > > > I think the main point though is, if someone's brain doesn't know how to > grasp a concept due to wiring from very early on for whatever reason, it > can't just be taught. This is important, because if more people understood > this, I think there would be a lot less judgmental attitudes in the blind > community toward those who can't do spatial concepts. I point at myself > saying this, because I've at least thought similar things like sheesh, > didn't get you good training? Or WTF, how do you get lost in a kitchen? > With a better understanding now I know better. So while games or other > software might very well help with things like say, being able to memorize > turns for those who have a hard time mapping something in their brain, it's > not going to be able to just fix the issue. Now of course, if the real > issue actually was a lack of training, or severe sheltering to the point of > never being able to learn something and I know these things do happen, then > you've got a completely different thing going on. > > > > I do love this discussion, though. > > > > On 8/1/2020 5:41 PM, Chris Norman via groups.io wrote: > > That's really interesting! > > > > It's challenged my - admittedly narrow-minded - way of seeing things. A > developmental psychologist I am not, but I find this stuff so damn > fascinating! I'd love to sit and have a drink with you, and hear about your > experiences with things. > > > > As a point of personal interest (and feel free to reply privately if you > feel this is getting too off-topic), how's your grasp of material > recognition? I mean, when you had to hide, did you know what it was safe to > hide behind, without casting a shadow, or being seen through glass? > > > > I was talking to a friend of mine the other day, who has never met another > blind person other than me. I was telling her about a case I'd heard of > where a blind couple got done for having sex in a phone box in broad > daylight, because they didn't realise the walls of said phone box were > transparent. She thought it was hilarious, and couldn't grasp why you > wouldn't know glass was transparent. That got me wondering how anyone who > can't see would know that stuff. Obviously you pick up in the end, but it > strikes me that an avid hide and seek player would probably know that > instinctively, because kids are obviously going to tell you how they caught > you. > > > > Also, with the routes thing, do you mean you have no concept of going back > on yourself, block routes, and reverse direction of travel? I think it was > you who said they coudln't reverse routes in your head. > > > > To bring this whole thing back to games somewhat, I wonder if there is any > way that a game system could be developed to help blind people get a handle > on this sort of thing, or whether tactile maps or german film are the > answer. > > > > What Do you feel would help you? It would be fairly trivial to produce a > system where a mobility instructor could create a to-scale virtual map of a > given route, that you could scrutinise at your leisure on your computer, > but would that even help? Or would that just over complicate things? > > > > The system could be extended to introduce certain variables, like heavy > traffic, or road works making a ton of noise, low-flying helicopters, high > winds, that kind of thing. > > > > MMM, the mind races! > > > > Take care, > > > > Chris Norman > > > > > > > > On Fri, 31 Jul 2020 at 15:55, Jessica Hodges <jlhodg...@gmail.com> wrote: > > Hello. > I would challenge, a little, the notion that mental mapping is tied to > how much activity someone has had growing up. My mother encouraged me to > wander, to play outside, sledding, etc. If I wanted to do something, she > didn't tell me no, and she frequently pushed me to do things even when I > didn't want to. Hide and seek was one of my favorite childhood games, > because I've always liked small places and I liked finding unusual spots > for me and my three brothers, (two more would come later) to hide. I > would often wrestle with them, slide down the stairs with them on my > back, and other assorted things, so I think its safe to say that, while > I tended towards staying in and reading books, that I was not cut off > from physical activity and exploration. And yet, when I was younger, I'd > get lost even on my own block. My mother says, when I was really small, > I even had trouble with getting off the porch. Thankfully by now I have > progressed, (mostly,) to the point that, a lot of the time, unless I'm > really confused, that wouldn't be an issue, but I still, for example, > don't understand how going around a block gets you to the same point you > started from because you turned and had to walk along streets in the > process, and I did, just the other week, get lost going to a diner just > a block away where I needed to cross nothing, (don't ask me how I > managed to do that, :() Anyhow all that to say, I don't think that's > quite where the connection is. If I had to hazard a guess, I think it > has to do, more than anything, with how the brain is wired. Coddling or > the lack thereof, frankly, won't fix that. > I hope this ramble of a message has made sense, and beg pardon if it > didn't, it has been written before breakfast by a very sleepy person. :) > Jessica. > > On 7/31/2020 5:16 AM, Damien Garwood wrote: > > Hi Chris, > > People who have the skill of echo location are lucky - I could never > > grasp that! > > As for competence versus safety: If you don't use the tools you have > > then you're not going to look competent if you end up hurting > > yourself. Think about it, those who are prejudiced will judge you > > regardless of how you get around, so you may as well just bite the > > bullet. It's sad when having a disability and being able to adapt life > > so you can attempt to live (so-called) normally, is prejudiced by > > others, even in the 21st century. In short, it makes me sick to think > > that a blind person doesn't want to seem or look blind because of > > society's expectations. > > As for physical activities, you could well be right. I wasn't really > > the physical type of child. Even if we went out for a walk my legs > > would hurt (but then Mum recently discovered that's likely because I'm > > actually walking wrong). As for sports? Forget it. Put me near a gun, > > I might be able to shoot a few rounds (yes, I did do acoustic shooting > > a long time ago, but that was it). Put me in a swimming pool, you > > might get thrown around and splashed a lot, but there'll be no swimming! > > My mum didn't mollycoddle me. If anything, I don't think she ever > > quite knew what to do with me (she was very young when I was born). My > > mum has difficulties showing and explaining things to me even now, so > > you can imagine how much she struggled even more so when I was a kid. > > In fact, I always remember there were arguments between the school and > > my mum as to who should be teaching me basic practical skills (like > > dealing with different types of fastenings, using hooks, working out > > which is the right way to put clothes on, handling money and so on). > > I wouldn't agree with letting kids get cut and burned...That seems a > > bit harsh to me. But I do agree that they should at least be allowed > > to have a go. It doesn't help that UK's health and safety regulations > > have gone to the dogs - soon they probably won't even let us sit on > > chairs due to the risk that they'll snap from underneath us! > > Now even I didn't realise hide and seek was a game that blind people > > could play. Then again, I never had brothers or sisters until I went > > to boarding school, and I never had friends as a young child, so that > > would have been out of the question anyway. > > Sounds like you had a lot of fun. All those games actually sound > > really awesome, and are games that I would have never even dreamt of > > doing. Just goes to show what's possible with the right support > > network! Bet you're going to tell me you even had a go at writing and > > drawing and painting next! > > As for the last part of your message, yup, I fit all three of those > > brackets, unfortunately. It took me seven years (yes, you read that > > correctly, seven) to learn how to use a touchscreen phone because of > > my fine motor skills (or lack thereof). > > Cheers, > > Damien. > > > > On 31/07/2020 09:31 am, Chris Norman via groups.io wrote: > >> Hi, > >> I hear what you're saying about your friend who couldn't find stuff > >> too well. I used to laugh at blind folks using echo location. Now I'm > >> a bit older, and don't care as much what people think of me, I > >> cheerily exchange looking competent for feeling safer. > >> > >> In my experience - both through people I know, and people I work with > >> - the main difference between people who can mental map "well", and > >> those who can "not so well", seems to be the level and complexities > >> of physical activities they performed when younger. > >> > >> For adults, this seems to be more how bloody minded they are: Those > >> who approach their new found blindness as a challenge tend to get out > >> there fairly quickly, and take the knocks while they haven't had the > >> chance to think through how awful things could be. Those who sit back > >> and worry about it tend to have worried themselves into a frenzy by > >> the time it becomes necessary to get up and actually do something. In > >> my experience, it's that latter group who struggle. > >> > >> If any of you have kids, I beg you to not be like the parents I have > >> to work with, who mollycoddle their kids. Be that parent who lets > >> their kids climb trees, build fires, and run around with their mates. > >> Show them how to use tools like knives and drills. Let them get cut, > >> and burnt and gather blisters. Seriously, so many people tell me how > >> amazing I am. I don't see it personally, I just think I had normal > >> parents who weren't afraid to let me take the knocks, but it's a > >> parenting style I see less and less these days. > >> > >> When I was younger, I used to play hide and seek with my sighted > >> sister and her friends. The learning went both ways: I learnt that I > >> couldn't just stand quietly in the centre of a room, and they learnt > >> that they couldn't just stand in front of me and stay still. Mutual > >> respect earnt and gained. > >> > >> If you want games, hide and seek has to be natures best way of > >> teaching blind and sighted kids a whole multitude of stuff: How to > >> move quietly, what materials are transparent, and which ones only > >> show shadows, how much noise a still body makes, how big a space you > >> can fit your body in. > >> > >> Sadly, I think in this modern world of liability, correct speaking, > >> and buck-passing, it's far easier to shove kids into a corner and let > >> them play a computer game than to invent something amazing. > >> > >> If you're looking for an amazing experience that doesn't involve > >> spacial awareness, shut down your computer, get yourself a > >> tambourine, and fill it with crap. Pass it round a circle without > >> making a noise. Every time it goes around the circle, remove a piece > >> of stuff from it... Make sure there's balls, and pens, and anything > >> else that will roll inside it. That will teach you to hold stuff > >> level. A few rounds of that, and you'll not be confused as to which > >> way you're holding your cup of tea. > >> > >> Seriously, kids learn from play! It's our job as gamers to make sure > >> as many of the next generation of blind folks as possible get the > >> best input when it really counts, before they get old enough to > >> realise their fine motor skills are shot because they always had the > >> more delicate things done for them, they can't find anything because > >> they were always guided, and they have their own deficiencies lodged > >> in their brains because everyone said "Oh, you can't do that". > >> > >> There endeth today's sirman! :P > >> > >> Take care, > >> > >> Chris Norman > >> > >> > >> > >> On Fri, 31 Jul 2020 at 05:53, Christy S <christys1...@gmail.com > >> <mailto:christys1...@gmail.com>> wrote: > >> > >> Damien and others, > >> > >> > >> I know I'm behind on this. I tend to skip over a lot of posts > >> depending > >> on subject, but a conversation or two over the last few days got me > >> thinking about this. > >> > >> > >> First thing's first. The reason the game you mentioned said 6:00 is > >> that > >> many people refer to directions using the face of a clock. Not a > >> digital > >> one that flashes numbers, but an analog clock that has an hour and > >> minute hand that goes around a circle. Without going into a lot of > >> detail that will probably just confuse you, no insult at all > >> intended > >> there, saying an enemy is at 6:00 probably means behind you. > >> > >> > >> I wanted to touch on the more generalized concept of spatial > >> awareness, > >> however. Many, though not all, audio games use spatial awareness > >> as a > >> foundation of playing the game. It wasn't until more recently that I > >> realized this isn't always practical for some. In the past, the > >> people I > >> had run into who had poor spatial concepts or skills also had other > >> cognitive issues and I suppose, without even realizing it, I > >> lumped the > >> two together in my mind. > >> > >> > >> I'm one of those who have always had decent spatial awareness, or > >> mental > >> mapping as Damien said. In fact, I used the term mental mapping > >> before I > >> knew a more correct term. I've always thought the reason I could do > >> this > >> so well had to do with having a little sight when I was younger, > >> thus > >> helping my brain to develop decently in that area. But really, > >> when I > >> map something in my head, it's more like picturing a miniature > >> version > >> of the space as I understand it. For example, I can sit here on > >> my bed > >> in the bedroom and picture the entire layout of this apartment, > >> including where furniture and other large items are. I can even > >> picture > >> the basic layout of a house I lived in over 15 years ago, and using > >> that > >> mentally plan how I could get from any one point to any second > >> point, in > >> either place. > >> > >> > >> Anyway, I've recently been talking to someone I now consider a good > >> friend, and this person struggles a lot with any kind of spatial > >> awareness. Their general intelligence, though, is totally fine, > >> with no > >> other cognitive difficulties that I'm aware of. Likewise, reading > >> Damien's message here, I don't see any hint of cognitive delays and > >> that > >> just confirms to me that I need to very much rethink that > >> subconscious > >> connection my mind has made. Unfortunately, this is common in the > >> blind > >> community. If a blind person isn't out walking everywhere, taking > >> public > >> transit all the time etc, they tend to be seen as either dumb or > >> lazy. > >> If a person admits they can't figure out on their own how to get > >> to a > >> place two blocks away, they're often met with shocked disapproval or > >> worse. I mentioned to this friend that the house I used to live in > >> had a > >> very large, wide open kitchen as the center of the house and they > >> just > >> groaned. In fact, a different friend who sadly has since passed > >> who had > >> similar struggles and would get utterly disoriented in that kitchen. > >> She > >> could be standing by the fridge, and no matter how many times we had > >> shown her before, could not figure out how to get to a bedroom > >> that was > >> probably 10 or 15 feet away. Looking back now, my then roommate > >> and I > >> could have handled that situation very differently and more > >> gracefully. > >> We just could not understand why she wasn't getting it. > >> > >> > >> The fact is, for whatever reason, there are those who, in addition > >> to or > >> because of blindness, literally don't have the mental ability to > >> understand spatial concepts. It's not that they don't want to, or > >> that > >> they just haven't been taught right, but their brain quite literally > >> can't process that kind of information. I think there might be some > >> connection between that and never having sight, but it also seems > >> to be > >> a lot more complicated than that with certain eye conditions > >> playing a > >> part. The best parallel I can think of us for those of us who > >> have no > >> memory of sight, having someone try to explain colors to us. We can > >> memorize certain things, red is hot for example, but our brains > >> don't > >> have the ability to bring what that color looks like into our minds > >> because there's no concept of vision or varying colors to build on. > >> > >> > >> This sounds very similar to what you're dealing with Damien. I would > >> never discourage attempting to learn, and if you can find a way that > >> works for you, that is totally awesome. If you can't, though, please > >> don't think that it means you are stupid or any other negative > >> thing. It > >> could simply be that your brain isn't wired to be able to process > >> spatial concepts for whatever reason, and you should stick with > >> whatever > >> methods work for you. > >> > >> > >> For those of us who do have that kind of spatial awareness, I really > >> hope we can all be understanding and not wave off these types of > >> limitations as stupidity or laziness or anything of the sort. I'm > >> talking to myself here too. As for those that find these 3d or 2d > >> audio > >> games overwhelming and confusing, I hope you can find others that > >> work > >> for you. Side scrollers come to mind, as those generally only have > >> forward and backward, sometimes up and down. This entire thing > >> has me > >> pondering ideas for emersive audio games with excellent > >> storylines that > >> don't require the ability to navigate as a primary skill for > >> gameplay. > >> > >> > >> Christy > >> > >> > >> > >> On 7/27/2020 1:15 PM, Damien Garwood wrote: > >> > Hi, > >> > This will be quite a long message, because I'm starting to > >> realise > >> > just how complicated spatial awareness can actually be. > >> > This is a thing I've been struggling with for years. I only > >> managed A > >> > Hero's Call because following a beacon is like playing a reflex > >> game. > >> > It says north, you turn around until it says north. Even then > >> though, > >> > someone had to tell me that. I have no real understanding as > >> to what > >> > that means or where I'm going. In fact, during times when you > >> can't > >> > rely on beacons to get you places (like the goblin campsites > >> and so > >> > on), someone actually had to do that for me! > >> > As for Tank Commander, if it weren't for Raul's playthrough, I > >> would > >> > have never beaten it. > >> > Same in the real world, I always struggled with mobility. When I > >> > learned a route it was a case of remembering a set of > >> instructions. > >> > That's why I often call it the "Bop-it dance" or the "Robot's > >> dance". > >> > Think about it...Walk 20, turn right, walk 10...Just a glorified > >> > algorithm. > >> > If someone tells me to try and do the route in reverse, I > >> wouldn't > >> > have a clue. > >> > You tell me to turn right, and I can do it. You ask me what's > >> to the > >> > left of me, or what direction are the stairs from my front > >> door, I'd > >> > have no idea, without physically going there. When my mum used to > >> tell > >> > me to get out of the car and walk round the back, I wouldn't know > >> what > >> > direction that was, because once I'm out of the car my > >> direction has > >> > changed. And then there's the big one. If cars are moving > >> forwards > >> > then why do they pan left to right? Or, if I'm sat in a vehicle > >> that's > >> > reversing, why does it feel like it's moving forwards? What am I > >> told? > >> > Surprise surprise, it's to do with directions again. And they all > >> have > >> > one thing in common - it's the direction your facing. > >> > I always thought that, although I could move in a given > >> direction, I > >> > always struggled when I faced a different direction to what I'm > >> used to. > >> > My mum disagrees, and puts it like this: I don't have any "mental > >> > mapping skills". Thinking about it, I guess I can say that's > >> accurate. > >> > I never know where I am relative to other things, or where > >> they are > >> > relative to me (Unless of course I can reach out and physically > >> touch > >> > it). > >> > I guess that's why I wasn't taught other forms of navigation. > >> compass > >> > directions are just a series of meaningless words to me. All I > >> know is > >> > that the compass has something to do with the sun. > >> > And don't even get me started on the clockface...When I tried 3d > >> > Velocity and it told me there was an enemy at 06:00, I > >> actually went > >> > looking in the manual for a way to check the gametime! Of course > >> > there's nothing in there, then someone corrected me and said, no, > >> it's > >> > referencing direction, not time. As far as I know, I hit a > >> button on > >> > my clock or computer and it tells me the time. What on earth has > >> that > >> > got to do with directions? I guess the only thing I can think > >> of is > >> > that they say the past is behind you and the future is in > >> > front...Headache tablets anyone? > >> > I've also seen things like turning to 90 or 160 (they just sound > >> like > >> > arbitrary numbers to me). Eurofly deals with latitude > >> longitude and > >> > altitude. There just seems to be so much to consider with space. > >> > I'd just say give me an x and a y coordinate. But then I've seen > >> that > >> > in different ways (0 0 being bottom left in some cases, and > >> top left > >> > in others, and then someone told me that could also refer to the > >> > centre under some circumstances as well). Also I've had > >> disputes in > >> > the past as to whether the Y coordinate represents forwards and > >> > backwards, or up and down. I always thought z was up and down, > >> but > >> > they'd argue that when you're talking 2d, y is up and down. But I > >> > thought if you're working with 2d, you're talking about something > >> > that's flat (unless of course you're playing BK3!) > >> > Then, as if that wasn't enough, even my certainty about up and > >> down > >> > came into question a few months ago when I learned that the world > >> was > >> > just a big ball. In that case, people on the other side of the > >> ball > >> > would say that their up was our down...And then they told me the > >> earth > >> > is spinning, so our directions are always changing > >> anyway...Sheesh! > >> > Thank goodness we don't have that level of complexity in games! > >> > Honestly. Sometimes I think I ought to have a physics degree > >> if I'm > >> > going to understand all this! And there was me thinking that > >> spatial > >> > awareness was meant to be a basic skill. > >> > As it is, I'm determined to learn this. I've gone six or seven > >> years > >> > without any mobility training now because I just can't get my > >> head > >> > around it. Now I'm trying again, and I thought that if I can > >> > understand how these games work, maybe it will improve my mental > >> > mapping skills and thus my mobility training, and stop everyone > >> > getting impatient with me and telling me what an idiot or slow > >> learner > >> > I am. > >> > Cheers, > >> > Damien. > >> > > >> > On 27/07/2020 04:08 pm, Luke Hewitt wrote: > >> >> I've found myself, that practicing has actually improved my > >> ability > >> >> to navigate in games. > >> >> > >> >> When I started with shades of doom and gma tank commander, I was > >> >> having trouble, and it wasn't until I thought out the physical > >> >> spacial awareness test myself that I managed to get my head > >> around > >> >> the idea, since my own comprehension of space is actually pretty > >> crappy. > >> >> > >> >> > >> >> What I do do though, both in games and rl, is to use > >> landmarks as > >> >> guides, sound sources, smells, and working out what direction I > >> have > >> >> to go from such and such is often a good way around. > >> >> > >> >> > >> >> A hero's call I can't speak about as I've yet to get into that > >> game, > >> >> but I know in shades of doom, using the sound sources of the > >> >> corridors and many of the tools already provided like > >> coordinates and > >> >> the reminders of where I've gone before, helped considerably. > >> >> > >> >> > >> >> All the best, > >> >> > >> >> > >> >> Dark. > >> >> > >> >> > >> >> > >> >> > >> > > >> > > >> > > >> > >> > >> > >> > > > > > > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#122765): https://groups.io/g/blind-gamers/message/122765 Mute This Topic: https://groups.io/mt/75798500/21656 Group Owner: blind-gamers+ow...@groups.io Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy [arch...@mail-archive.com] -=-=-=-=-=-=-=-=-=-=-=-