Hi, Susan. Thanks. Tell Michael his message was a very informative post.
Susan and Michael Fontayne wrote: > Hi Tom, I showed your question to Michael my husband, he is not on this > list, but he asked me to send this to you I hope it helps. > > Hi Tom, > What you need to do before you even get to level 9 is to select your weapon > before stepping through the tellaporter. The best weapon for this level IMHO > is the bio disrupter. It has more range than any other weapon in your > arsenal. And it kills any small creature with one shot. > You should have a security chip that you've picked up from the other levels > to open the door with . But if not, just blow the door with a time and blast > mine. The elevator will be unlocked when you kill your last foe. Which by > the way are those dangged bosses from the previous level 9 of SOD. So don't > worry > about finding a security chip for the elevator. > My strategy for dealing with the horde is to stand right where the > tellaporter leaves you at, with your back to the wall, waiting with the > safety off on > your bio disrupter. Then when anything shows up, shoot it down. Some times > the monsters will be right on top of you, and others will come from afar. If > the monster is right on top of you, you'll want to switch to the lazar > pistal for it fires much faster. > David set it up to where you're unable to save your game on level 9, so its > not a bug. > Once the front part of that level is cleared away, you'll again wanna watch > yourself after opening the connecting door. I'd advise you not to go too far > into that room. There's a friendly TD waiting in there for you. > Oh yeah, don't forget to grab the radio before taking the elevator. > Good luck and good hunting! > Michael > > -----Original Message----- > From: [email protected] [mailto:[EMAIL PROTECTED] > Behalf Of Thomas Ward > Sent: Sunday, February 19, 2006 6:38 PM > To: [email protected] > Subject: audyssey: SOD Area 9. > > > > Hi, list. > I am playing SOD 1.2 on the bring them On level, and I have finally > reached Area 9. Apparently, this Area 9 is quite a bit different than > was 1.0. > Upon reaching Area 9 I was immediately under fire from cyborgs, mutant > humans, blob, birds, ratts, you name it. If it was in the game it > seamed like they were coming at me on mass, and I did manage to slow > them down, but only after a couple of attempts. > My main question is how to gain access to the elivator and locked door > on the level. I can't find any security chips, and feel I may have > missed them on a previous level not knowing there were any that were > needed. Any ideas, help, suggestions? > One other thing is how on earth to live the first few seconds after > reaching the level. It seams no sooner than the teleporter sound stops > you are getting killed before you can even select a weapon. > I don't know if this is a bug or a feature of the game, but I can not > save area 9. > Thanks. > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
