Hmmm.... How many are we talking about. I used most of them getting to
Area 9, and used my last two on the boss which didn't do much damage.
shaun everiss wrote:
> Grenades, if you have enough and can aim straight.
> At 03:35 p.m. 20/02/2006, you wrote:
>
>> Hi, Shaun.
>> Yeah, I have been experimenting with different weapons before the
>> teleport and I have found the biodisruptor rifle is one of the best
>> choices. Especially, on rats, birds, and other light enemies.
>> However, on the cyborgs the laser pistal seams to be the only weapon
>> with enough speed and firepower to take them down.
>> The automatic bolt gun works well enough, but I can't seam to take down
>> the borgs that fast with it.
>> I did manage to take down the td, but that wasn't very fun.
>> The boss I am finding is extremely hard to kill. What does this guy
>> take. A nuke?
>> I've been fighting him off and on for an hour with every weapon I own,
>> and he ain't slowing down.
>> I shoot, move, he moves, he attacks, I spin blast him, and the entire
>> battle starts over again.
>> I have even dropped some proximity blast mines which he has stepped on,
>> and it hasn't even slowed him down.
>> Thus far I haven't been hurt to bad, but I can see this is going to be
>> the fight of fights.
>>
>>
>> shaun everiss wrote:
>>
>>> I suggest you prime your automatic rifle before teleporting.
>>> In either level7 or 8, I think 7 there is a locked door.
>>> Somewhere in that level you need a chip, to open a locked door at the start
>>> of the level.
>>> In there you will find a chip.
>>> Blast with either automatics or laser rifles.
>>> If you are quick enough you can fire the long range disrupter.
>>> I have tried level don't heart me and get killed in one room with 2
>>> monsters with guns on level2 so you are doing better than me.
>>> And once in the last room there are 5 main monsters to grenade.
>>> And if you have those and the control box, there is a td to kill, so start
>>> loading in wafers before he gets to close.
>>> Remember to get the radio which is beside the lift else you will not be
>>> able to exit.
>>> At 12:38 p.m. 20/02/2006, you wrote:
>>>
>>>
>>>
>>>> Hi, list.
>>>> I am playing SOD 1.2 on the bring them On level, and I have finally
>>>> reached Area 9. Apparently, this Area 9 is quite a bit different than
>>>> was 1.0.
>>>> Upon reaching Area 9 I was immediately under fire from cyborgs, mutant
>>>> humans, blob, birds, ratts, you name it. If it was in the game it
>>>> seamed like they were coming at me on mass, and I did manage to slow
>>>> them down, but only after a couple of attempts.
>>>> My main question is how to gain access to the elivator and locked door
>>>> on the level. I can't find any security chips, and feel I may have
>>>> missed them on a previous level not knowing there were any that were
>>>> needed. Any ideas, help, suggestions?
>>>> One other thing is how on earth to live the first few seconds after
>>>> reaching the level. It seams no sooner than the teleporter sound stops
>>>> you are getting killed before you can even select a weapon.
>>>> I don't know if this is a bug or a feature of the game, but I can not
>>>> save area 9.
>>>> Thanks.
>>>>
>>>>
>>>>
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