Oh hell, that's not very pleasant. :-) Well, something tells me you're not gonna pay that little bit of money for a security program, right? :-D However, I don't know why Microsoft couldn't fix this themselves in the future and release a new hotfix, service pack or even a completely new substitute version of Dotnet which would be compatible with the older ones so that you would not have to rewrite STFC from scratch. :-) Would they have to rebuild Dotnet completely? Otherwise, I don't know what would prevent them from doing this, except some halflegal agreements with third parties... :-) Well, we can just wait and see. And, in case you really have to do it all from the beginning, in which case you'd probably let it go, right? Then I can only express my endless admiration and grattitude for your good wil and desire. Thanks, Lukas ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, February 20, 2006 9:05 PM Subject: Re: audyssey: USA Games news.
> Hi, Lucas. > That is not really the issue USA Games is facing. We are facing an issue > that is specific to developers of dotnet languages. Microsoft is well > aware of the security problem, and their recommendation is simply to put > out $1500 for a third party program that fixes the security issues > involved. Typical Microsoft. > As I stated in an earlier post this security issue would allow a cracker > to bypass processor ID checks, passwords, product keys, etc altogether. > So even though I can register to a specific processor the cracker could > in theory do a few things and get past that. So I am going to plug that > hole. > > > > Neo wrote: >> Although I don't know how to do this myself as I am doubtfully a >> programmer, >> the safest security measure against piracy is certainly to base the >> registration code on the user's motherboard ID. >> This shall help solve your problems, that is if I understand that >> correctly >> that your major problem is to find out a reliable and well-working >> anti-piracy solution? >> Thanks, >> Lukas >> ----- Original Message ----- >> From: "will" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Monday, February 20, 2006 7:14 AM >> Subject: Re: audyssey: USA Games news. >> >> >> >>> hi >>> >>> why not just release what you have, by using a system like GMA tank >>> commander >>> have a user ID code on the computer, and then that way the game will >>> only >>> work on one machine i.e. the one machine the game is installed on in >>> full >>> version mode at any one time >>> if the game is practically complete i'd just release what you have >>> people always tend to find ways round piracy these days even with >>> mainstream >>> software, and to be honest if it practically complete i'd just release >>> it. >>> The true loyal followers of the community and of your company like me >>> for >>> instance, will payf or the title in an honest way >>> regards, will >>> >>> ----- Original Message ----- >>> From: "matt" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Monday, February 20, 2006 5:42 AM >>> Subject: Re: audyssey: USA Games news. >>> >>> >>> >>>> That is bad news. I must commend you though for being a game creator >>>> who >>>> comes out and says when something is going wrong. I do not mean >>>> anything >>>> bad >>>> about anyone else just saying that is a cool thing to say. I wish you >>>> the >>>> best of luck in fixing the problem. Later, Matt >>>> ----- Original Message ----- >>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Sunday, February 19, 2006 11:25 PM >>>> Subject: audyssey: USA Games news. >>>> >>>> >>>> >>>>> >>>>> USA Games News >>>>> >>>>> 2/20/2006 >>>>> >>>>> STFC Release in Doubt >>>>> >>>>> Greetings gamers, >>>>> We at USA Games have some good and bad news for our fans of STFC. The >>>>> good news the game is practically complete and is pretty reliable. The >>>>> bad news is that recently we have discovered some security issues with >>>>> the product which is of grave concern to me inparticular. As a result >>>>> this security issue could set development back for months, and at the >>>>> least a few weeks. >>>>> Unfortunately, the nature of the issue forces USA Games to choose >>>>> between two options. the first option is to pay a quite a sum of money >>>>> to purchase licenses for pro grade security applications. The second >>>>> option USA Games rewrites STFC in a language in which this security >>>>> hole >>>>> is not a factor. As USA Games does not currently have the funds for >>>>> the >>>>> former choice it will likely come down to the second choice. However, >>>>> after just completing the game I am not in any mood to start over and >>>>> port the current game to something new. >>>>> As a result of this security discovery USA Games is haulting >>>>> production >>>>> on all of our titles until a suitable security can be devised. It is >>>>> possible some projects may have to be rewritten from scratch, or at >>>>> the >>>>> very least wait until USA Games has enough funds to complete them >>>>> using >>>>> pro grade security software. >>>>> I hope that in the future USA Games will be able to bring some truly >>>>> awesome titles to you all, but for the time being we will be returning >>>>> to research and experiment. Once we have something we are sure will >>>>> work >>>>> for us we will continue production of our titles. >>>>> Thanks, and happy gaming. >>>>> >>>>> >>>>> >>>>> to leave send a blank Email to: >>>>> [EMAIL PROTECTED] >>>>> You can contact the list owners/moderators by Emailing >>>>> [EMAIL PROTECTED] >>>>> to go nomail send a blank message to: >>>>> [EMAIL PROTECTED] >>>>> change "nomail" to "normal" to resume messages. >>>>> Yahoo! Groups Links >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> [EMAIL PROTECTED] >>>> to go nomail send a blank message to: >>>> [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >>> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> __________ Informace od NOD32 1.1413 (20060217) __________ >>> >>> Tato zprava byla proverena antivirovym systemem NOD32. >>> http://www.nod32.cz >>> >>> >>> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > __________ Informace od NOD32 1.1413 (20060217) __________ > > Tato zprava byla proverena antivirovym systemem NOD32. > http://www.nod32.cz > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
