Hi list,
this is an informal update to let everyone know what the future plans 
will be for Raceway and Montezuma's Revenge. I realize many of you will 
be wanting a copy of one of these games soon, but unfortunately I have 
made some discoveries about the projects that will slow production time, 
and has to be addressed. That is why I am informing you all of this now 
so there is no surprises down the road.
When I received the source code for the Montezuma's Revenge and Raceway 
engines I at first assumed that I would be able to patch the bugs in the 
current engine, create the new levels, and it would be done. 
Unfortunately, James North created a level editor that can only be used 
by someone with sight. The levels are drawn with the mouse, and then 
properties are set on those drawn areas. Since I am totally blind I have 
no way of actually creating the levels on my own using the original 
engine. The raceway engine has a track editor which is equally unusable 
by me.
There is however a solution to this problem, but it is time consuming. I 
can rewrite the engines using a .NET language, include DirectX 9, and 
totally redesign the engines from the ground up to be fully accessible 
by me. Instead of drawing the levels I can hard code the levels and 
items such as walls, gems, doors, etc in to a 2D table called an array. 
Then, in my game engine I can scan the array to see if the player is 
near a wall, gem, on a ladder, etc.... That way will be completely 
accessible to me.
Another issue is the current audio module in the Monty engine is causing 
problems with levels loading quickly. Since I am rewriting the engine 
from scratch I will of course use my own type of audio processing which 
will avoid this load issue with levels, and hopefully be easier on the 
sound hardware.
One other good reason to actually do the rewrite is I can add game 
controllers to the Monty engine. That means in the new version you could 
use a joystick or game pad to play in addition to the keyboard.
This is what is going on, and if you have suggestions say them now 
before I actually get the engine written. Smile.




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