hi I prefer the behind aspect as it sounds realistic can a trailer be done, using both then we can hear the difference? regards, will
----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, March 19, 2006 8:30 PM Subject: audyssey: Monty audio perspectives. > > Hello list, > I'm wondering what sort of audio perspective you guys are looking for in > the new Montezuma's Revenge. In the prier release from Alchemy wen you > walked ropes, monsters, etc were heard from the left and right and > centered when you were directly in front of or beneath of the object. > With the new engine it is possible to change the perspective so that > ropes, monsters, etc sound in front of or behind you as you walk, and > will come up on your left or right as you pass them > Which of these two perspectives do you guys like better, or would you > rather have it made in to an option? > > . > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
