Hello Thomas. Putting in both perspectives would be awesome. It would let the player have his choice. Later, Matt ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, March 20, 2006 10:22 AM Subject: Re: audyssey: Monty audio perspectives.
> Hi, > I am sure a new trailor can be produced from both angles to hear the > difference once the engine gets that far along. I have level one almost > completely drawn, but no enemies etc added thus far. Not to mention I am > still debugging my code to handle collisions, etc. > > > > > > will wrote: >> hi >> >> I prefer the behind aspect as it sounds realistic >> can a trailer be done, using both then we can hear the difference? >> regards, will >> >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Sunday, March 19, 2006 8:30 PM >> Subject: audyssey: Monty audio perspectives. >> >> >> > >> > Hello list, >> > I'm wondering what sort of audio perspective you guys are looking for >> > in >> > the new Montezuma's Revenge. In the prier release from Alchemy wen you >> > walked ropes, monsters, etc were heard from the left and right and >> > centered when you were directly in front of or beneath of the object. >> > With the new engine it is possible to change the perspective so that >> > ropes, monsters, etc sound in front of or behind you as you walk, and >> > will come up on your left or right as you pass them >> > Which of these two perspectives do you guys like better, or would you >> > rather have it made in to an option? >> > >> > . >> > >> > >> > >> > to leave send a blank Email to: [EMAIL PROTECTED] >> > You can contact the list owners/moderators by Emailing >> > [EMAIL PROTECTED] >> > to go nomail send a blank message to: >> > [EMAIL PROTECTED] >> > change "nomail" to "normal" to resume messages. >> > Yahoo! Groups Links >> > >> > >> > >> > >> > >> > >> > >> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> >> >> ------------------------------------------------------------------------ >> YAHOO! GROUPS LINKS >> >> * Visit your group "blindgamers >> <http://groups.yahoo.com/group/blindgamers>" on the web. >> >> * To unsubscribe from this group, send an email to: >> [EMAIL PROTECTED] >> >> <mailto:[EMAIL PROTECTED]> >> >> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of >> Service <http://docs.yahoo.com/info/terms/>. >> >> >> ------------------------------------------------------------------------ >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
