agreed. i'm a small one person company with about ten of thousand customers, half mac half windows.
wrote for mac first, carbon C++ ported to windows by porting CoreFoundation, then simulating Carbon APIs for everything else it's taken me YEARS to try to switch to Cocoa, and i'm still not done. when Catalina comes out, i will be UNABLE to sell on new macs, and unable to run on customers who choose to upgrade, all because Apple abandoned Carbon in 32bits (if i remember correctly, apple HAD a 64bit port for carbon but chose not to release it) my app also depended on QuickTime, which is now dead, forcing an entire rewrite of my media player engine. i keep having to rewrite things because apple makes promises, which i trust then come to depend on, then Apple breaks those promises, forcing years worth of work for me JUST to tread water. my current windows app STILL WORKS ON VISTA, i don't have to do ANYTHING to "stay up to date" with Windows, cuz they support backward compatibility, and don't force changes on developers. MS used to be the bad guy, and Apple the good guy. how times have changed. > On Oct 2, 2019, at 10:43 AM, Richard Charles via Cocoa-dev > <cocoa-dev@lists.apple.com> wrote: > > >> On Oct 2, 2019, at 11:14 AM, Turtle Creek Software via Cocoa-dev >> <cocoa-dev@lists.apple.com> wrote: >> >> Sadly, we just decided to abandon the Cocoa update for our app. > > Great historical overview from a small developers perspective. Perhaps you > should send this email to Tim Cook. It might some attention. Just a thought. > > --Richard Charles _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com