On Wed, May 6, 2009 at 11:45 AM, Eric E. Dolecki <edole...@gmail.com> wrote:
> I don't want to hijack this thread, but is it acceptable to use small PDF > files for things like game assets, or does vector artwork bog the processor > down and bitmaps are preferred? It shouldn't cause any problems unless you are constantly reloading and rasterizing the images from their PDF form. NSImages (and other APIs) can cache a rasterized version of a PDF image once draw destination context is hit. I know many sprite based games that have switched to using PDFs. For example checkout the asteroids example on the following... http://cocoawithlove.com/search/label/CoreAnimation -Shawn _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com