Some thoughts: 1. What happens if you specify a different object to receive the message? For example, try [NSApp performSelectorOnMainThread: @selector(terminate:) ... waitUntilDone: YES]. Does your app terminate?
2. Specify waitUntilDone: NO, and after the call to -performSelectorOnMainThread:, call: CFRunLoopStop(CFRunLoopGetMain()); Does that make it work? _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com