On Jul 25, 2011, at 10:42 AM, Nick Zitzmann wrote:
> On Jul 25, 2011, at 10:02 AM, JongAm Park wrote:
> 
>> I don't know how this thread was started but, yeah, I don't like the Xcode 4.
>> 
>> The reason is :
>> 
>> - Requires too much scree real-estate
>>      Also, waste of screen real-estate
> 
> Just like Visual Studio, Xcode 4 works best when it's running as a full 
> screen app. So yes, this is a problem under Snow Leopard, but if you try 
> running each project in its own space under Lion, I think you'll like it 
> better. I certainly did.
> 

That is one thing, but generally, it doesn't apply.

>> - Different shortcut from those of Xcode 3
> 
> That just requires some retraining.

Yes and No. Usually shortcuts in Mac are made of first or at most the second 
letter of the menu item string.
However, Xcode 4 broke that. Also, if it was not with Xcode 3 ( there are some 
cases ), Xcode 4 changed that also.

> 
>> Annoying bugs :
>> 
>>       [Bug 1]
>>      I reported this yesterday, but try to put an NSPathControl on an 
>> instance of NSWindow ( resource editor )
>>      Make sure if your project is to be built for 10.6, for example.
>>      It will throw an error message saying that "NSPathControl and 
>> NSPathControl cell are not available in Mac OS X prior to 10.5"
>> 
>>       [Bug 2]
>>      Prints out many Warning message saying that this and that property of 
>> widgets are not supported in Mac OS X prior to 10.5.
>>      Again, just like the Bug 1 case, the project is not built for pre-10.5
> 
> Those two aren't bugs. I don't know why, but nibs actually have separate 
> deployment targets from the rest of the project. If you update the deployment 
> target in each nib, which you can do in the file inspector, then the warnings 
> should go away.
> 

I already know that and it is set as such.


>>      [Bug 3]
>>      Lots of memory usage
>>              - Just open Xcode 4.2, for example. Don't use Xcode 4 and just 
>> leave it as it is.
>>              - It will start to use lots of memory ( thus eats more HDD 
>> space due to increase of VM size or swap files. )
>>                      ( Is this because Xcode provide more features? I don't 
>> think so. )
> 
> Pretty much every version of Xcode has used a lot of memory, so this isn't 
> too surprising.
> 

Also, it doesn't apply here.
I monitored how Xcode 4 used memory for long time, and I know things by 
experience.
If Xcode 4 provides more features which require more memory, it is OK and 
understandable.
But look here. It just stays there without doing anything. ( indexing? no. )
But it starts to eat up memory more and more.


>>      [Bug 4]
>>      Error/Warning of previous built remains there sometimes. So, although 
>> it says "Successfully built", it also shows red/yellow error/warning message.
>>              => this confuses a lot.
> 
> Xcode 3 did this as well if you had multiple projects open at once, and one 
> of which was a sub-project of another, and you built the sub-project which 
> generated errors or warnings, and you fixed them, and then built the master 
> project. I never tried that in Xcode 4 because Xcode 4 treats sub-projects as 
> extensions of the master project.
> 

I'm not talking about that kind of case.


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