On Aug 18, 2011, at 4:16 PM, James Walker wrote:

> Let's say I have an NSImage that contains some representation other than an 
> NSBitmapImageRep, and I want to play with the pixel values.


Create your NSBitmapImageRep
Create a NSGraphicsContext from that rep and make it current
Draw your NSImageRep using -draw (or -drawAtPoint: or -drawInRect:) to draw 
into the current graphics context.

You now have an NSBitmapImageRep with your image contents.
--
David Duncan

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