On 8/18/2011 4:23 PM, David Duncan wrote:
On Aug 18, 2011, at 4:16 PM, James Walker wrote:

Let's say I have an NSImage that contains some representation other than an 
NSBitmapImageRep, and I want to play with the pixel values.


Create your NSBitmapImageRep
Create a NSGraphicsContext from that rep and make it current
Draw your NSImageRep using -draw (or -drawAtPoint: or -drawInRect:) to draw 
into the current graphics context.

You now have an NSBitmapImageRep with your image contents.

Thanks!

--
  James W. Walker, Innoventive Software LLC
  <http://www.frameforge3d.com/>
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