Was just wondering if there are any techniques to speed up the launching of iOS apps.
Back in the Director day, I would create a shell executable that would launch rather quickly and present a splash screen, then an animation that indicated to the user that the test of the application was loading. After that, the shell read a config file, loaded the rest of the app and started up. This approach got feedback to the user as quick as possible and provided the impression of a quick launching responsive app, right from the get go. in the case that our apps start launching sluggishly (I've seen this during development sometimes) are there any approaches to take along this vein? Thanks in advance, - Alex Zavatone _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com