On May 15, 2012, at 3:15 PM, Alex Zavatone wrote: > OK. I've got one item to discuss with you, the splash/launch screen. > > This is why I like it. > > Right after clicking on an app's icon, the splash screen/launch screen shows > that the device has indeed paid attention to you and responded in the manner > you expected, namely, the application has launched and is proceeding to load. > > I can not see how this is a bad idea.
>From ><http://developer.apple.com/library/ios/DOCUMENTATION/UserExperience/Conceptual/MobileHIG/UEBestPractices/UEBestPractices.html#//apple_ref/doc/uid/TP40006556-CH20-SW25>: Display a launch image that closely resembles the first screen of the application. This practice decreases the perceived launch time of your application. Avoid displaying an About window or a splash screen. In general, try to avoid providing any type of startup experience that prevents people from using your application immediately. Also, the user doesn't click on the app's icon, they tap on it (see the section entitled "Apps Respond to Gestures, Not Clicks") Glenn Andreas gandr...@gandreas.com The most merciful thing in the world ... is the inability of the human mind to correlate all its contents - HPL _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com