Thanks for clearing that up.

How should a client be programmed such that the receive queue never grows
above CLIENT_FLOOD? Should it control the amount of text per given time?
The client has no knowledge of how large the receive queue is on the
server.

On Tue, 1 May 2001, Kev wrote:

>
> > Does using CNOTICE and CPRIVMSG really bypass the flood limit checking?
> > I had a game-bot flooded off repeatedly by flooders who got together to
> > ask the bot for playing instructions, which the bot gave out using
> > CNOTICE.
>
> CNOTICE and CPRIVMSG bypass the anti-spam checking, not the flood limit
> check.  The flood limit is applied long before the commands in the receive
> queue are even parsed, much less interpreted; if your receive queue grows
> above CLIENT_FLOOD, you're disconnected for "Excess Flood."
>
> > It is now possible to bypass the target flood limit checks by using these
>
> Should probably be "target limit checks" for increased clarity; the check
> bypassed is the target change check, and it's intended to stop spammers
> from just mass-/msg'ing everyone on the net.
> --
> Kevin L. Mitchell <[EMAIL PROTECTED]>
>

Reply via email to