The discussion isn't mundane, it has helped me understand the rule-set differences even better.
I also think it's an important discussion for the future of GO, I believe it's generally understood that Japanese rules is traditional, but the future is Chinese - that's the direction things have been moving. Most of the mediocre Chinese programs understand when the game is over and know what groups are dead. This isn't rocket science except in extreme cases it can get tough. In those cases the Japanese programs are equally clueless. Trying to determine the exact moment to pass seems like a tedious unimportant exercise that at best will give you a stone or two if you have a reasonable program. - Don On Thu, 2007-01-04 at 16:46 -0500, Chris Fant wrote: > Kinda like how the discussion is on this mundane stuff instead of the > interesting stuff? > > On 1/4/07, Don Dailey <[EMAIL PROTECTED]> wrote: > > On Thu, 2007-01-04 at 13:16 -0800, David Doshay wrote: > > > I just hope that someday the extra skill required as mentioned > > > below is applied to computer programs, and rewarded accordingly. > > > > I hope the programming effort isn't spend on this mundane stuff, > > but instead is applied to playing the game well - not trying to > > get rewards for passing. > > > > - Don > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/