On Tue, 2007-06-19 at 17:54 -0700, steve uurtamo wrote: > actually, it's least complicated with sudden death.
I don't agree. We are talking about time management from the humans point of view and the human player doesn't need to think as hard about playing quickly in order to save time for later. If he doesn't it's all about the clock and how he allocates his time. With Fischer time he just plays and the clock is more forgiving. You have to manage your time with any time control system but Fischer is the least distracting for the human. - Don _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/