On Wed, 2007-06-20 at 08:52 -0700, steve uurtamo wrote: > > The right parameters for Fischer time is whatever allows the highest > > quality of games in the shortest actual game time and of course these > > values can only be estimated or guessed at. I have estimated (perhaps > > incorrectly but based on many comments from the group and for other > > reasons too) that the highest quality games will result from giving a > > player a large pool of time for HIM to manage rather than trying to > > manage it for him with a small pool and large increment. > > after reading the page linked to earlier (at sensei's), i was impressed to > discover that the NYGC has had good success with fisher, experimenting > with various controls. they switched from 10 minutes / 20 seconds fisher > to 18 minutes / 15 seconds fisher. i'd be interested in trying a game or > twelve > this way at KGS, unless adding a time control would be a big pain. If it is > (wms), > shoot me the source and I'll be happy to add it.
Yes, I saw that too. I suspect you could go even further and increase the main time more and the increment less. But I'm not a go player so my opinion on this may be less credible (of course I do not have bias from years of playing traditional time-controls either.) - Don > s. > > > > > ____________________________________________________________________________________ > Shape Yahoo! in your own image. Join our Network Research Panel today! > http://surveylink.yahoo.com/gmrs/yahoo_panel_invite.asp?a=7 > > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/