> The right parameters for Fischer time is whatever allows the highest > quality of games in the shortest actual game time and of course these > values can only be estimated or guessed at. I have estimated (perhaps > incorrectly but based on many comments from the group and for other > reasons too) that the highest quality games will result from giving a > player a large pool of time for HIM to manage rather than trying to > manage it for him with a small pool and large increment.
after reading the page linked to earlier (at sensei's), i was impressed to discover that the NYGC has had good success with fisher, experimenting with various controls. they switched from 10 minutes / 20 seconds fisher to 18 minutes / 15 seconds fisher. i'd be interested in trying a game or twelve this way at KGS, unless adding a time control would be a big pain. If it is (wms), shoot me the source and I'll be happy to add it. s. ____________________________________________________________________________________ Shape Yahoo! in your own image. Join our Network Research Panel today! http://surveylink.yahoo.com/gmrs/yahoo_panel_invite.asp?a=7 _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/