I'm not throwing in the towel J I had slow but steady progress from 20 kyu in 1984 to 4 kyu in 2008, using my original code base, then a 2 stone jump to 2 kyu with monte carlo. I'll continue to make slow steady progress, probably until I die of old age.
David From: computer-go-boun...@computer-go.org [mailto:computer-go-boun...@computer-go.org] On Behalf Of Don Dailey Sent: Thursday, June 11, 2009 4:39 AM To: computer-go Subject: Re: [computer-go] MCTS, 19x19, hitting a wall? I very strongly suspsect that Many Faces, Mogo, Crazy Stone and others are heavily optimized to play well on exactly the hardware we have at the moment. There is the huge problem that you cannot easily test scalability because you cannot produce the thousands of game needed to get accurate numbers except at very fast games. And you cannot get reliable results against humans without waiting weeks. I think after a very rapid development period where we saw incredible and amazing results, anything less is discouraging and we are ready to throw in the towel.
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