________________________________ From: Don Dailey <dailey....@gmail.com> > My basic observation is that over the several year period I have been in this > forum, I have detected a huge amount of resistance to the idea that hardware > could have anything to do with computer go strength, despite the fact that it > keeps proving to be so. The resistance is strong enough that we have to > explain it way when it happens, by saying things like we have hit a wall and > it won't happen any more thank goodness. You overrstate the "resistance" - it's not that anybody is saying hardware is irrelevant. In fact, did we not have a recent discussion over the merits of two different CPU variations? We've seen a fair number of multi-processor entrants at competitions, besides. The questions is"how much does hardware matter?" So far, we have one data point to work with: David Fotland's excellent Many Faces of Go is "about one stone stronger" when it uses 32 cores instead of 2. That's nice to have, but if we extrapolate, a factor of 16 is 3 doublings or about 4.5 years, in terms of Moore's Law. It will only take 9*4.5, roughly 40 years, to reach pro-level play. We don't have data from Mogo yet, but I wonder if they are seeing 2-3 stones improvement for their 3200-node version? The less patient among us may wish to seek algorithmic improvements to bridge the gap a bit sooner. Got to be some reason for bright programmers and mathematicians to work on the problen, after all; otherwise we could just wait 40 years for Intel and AMD to deliver 32,768 cores on a single chip - or will it be a silicon wafer? In other fields, algorithmic improvements have led multiple orders of magnitude improvement in running time. Humans manage to complete 30-minute games on a 19x19 board, so we do have evidence that the game can be played well at such a speedy pace.
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