Dear all, I've been told recently that there are some works measuring how deep a game is as follows: - consider a fixed 0.5 < p < 1; - consider how many categories of people you can find such that the category number n wins with probability p against the catégory number n-1.
Clearly, this is not so well defined - but it's interesting (at least to me :-) ). I've discussed with several people, some of them saying "oh yes I remember I've already seen this", but nobody could remember the reference. Any precise reference or key word I could google ? Best regards, Olivier _______________________________________________ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go