Yes, it was in the Poker literature. The Alberta team defined that concept
and used it to measure hold-em players. Their Website has all of their
papers, and there are not that many, so you can find it there.

Brian

-----Original Message-----
From: computer-go-boun...@dvandva.org
[mailto:computer-go-boun...@dvandva.org] On Behalf Of Olivier Teytaud
Sent: Tuesday, October 26, 2010 2:53 AM
To: computer-go
Subject: [Computer-go] human complexity measure of games

Dear all,

 I've been told recently that there are some works measuring how deep
a game is as follows:
- consider a fixed 0.5 < p < 1;
- consider how many categories of people you can find such that the
category number n wins with probability p against the catégory number
n-1.

Clearly, this is not so well defined - but it's interesting (at least
to me :-) ).
I've discussed with several people, some of them saying "oh yes I
remember I've already
seen this", but nobody could remember the reference. Any precise
reference or key word I could google ?

Best regards,
Olivier
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