The number of levels depends on how many games you play before you count the
chips.

Brian

-----Original Message-----
From: computer-go-boun...@dvandva.org
[mailto:computer-go-boun...@dvandva.org] On Behalf Of Christoph Birk
Sent: Tuesday, October 26, 2010 4:44 PM
To: computer-go@dvandva.org
Subject: Re: [Computer-go] human complexity measure of games

On Tue, 26 Oct 2010, Brian Sheppard wrote:
> Yes, it was in the Poker literature. The Alberta team defined that 
> concept and used it to measure hold-em players. Their Website has all 
> of their papers, and there are not that many, so you can find it there.

Wouldn't by that definition Poker become a very simple game?
Due to the large "luck factor" even a skilled player wins only by a
relatively small margin against a weaker player.
Even a pro can loose on a bad day against a beginner. This is not possible
in a perfect information game like chess or go.

Christoph
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