On Fri, Dec 13, 2002 at 08:56:29PM +0100, andre wrote: > On Friday 13 December 2002 18:38, Murray J. Root wrote: > > To followup myself - > > according to NVidia docs, 24bpp uses 32bpp, just the high order > > 8 bits are not used. > > So the correct calculation is > > > > 1600*1200 pixels * 32bpp/8bits_per_byte / (1024*1024 bytes_per_Meg) = 7.3M > > I know that is true for the open source drivers but i'm not 100% sure that > that is also true for the clsoed ones
According to their documentation it is - there is a chart in the online doc showing bits used for each depth - and 24 has 32bpp. -- Murray J. Root ------------------------------------------------ DISCLAIMER: http://www.goldmark.org/jeff/stupid-disclaimers/ ------------------------------------------------ Mandrake on irc.freenode.net: #mandrake & #mandrake-linux = help for newbies #mdk-cooker = Mandrake Cooker