> Somehow, I cannot use 1600x1200 with a color depth of 24 as before. It
> says that the 32 megs of memory aren't enough. I had to lower the depth
> to 16 to be able to use that resolution.
> 
> It was working fine with the previous version.
> 
> GeForce2 Integrated GPU
> -- 
> Quel Qun <[EMAIL PROTECTED]>

Hey

If you only have 32 megs of memory, you cant run in 1600x1200 24bit
color, here is why:
memreq = (1600 bit x 1200 bit x 24 bit) / (1024 x 1024) = 44 Megabyte.
If you use 16 bit color:
memreq = (1600 bit x 1200 bit x 16 bit) / (1024 x 1024) = 30 Megabyte.

Bruno


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