> Somehow, I cannot use 1600x1200 with a color depth of 24 as before. It > says that the 32 megs of memory aren't enough. I had to lower the depth > to 16 to be able to use that resolution. > > It was working fine with the previous version. > > GeForce2 Integrated GPU > -- > Quel Qun <[EMAIL PROTECTED]>
Hey If you only have 32 megs of memory, you cant run in 1600x1200 24bit color, here is why: memreq = (1600 bit x 1200 bit x 24 bit) / (1024 x 1024) = 44 Megabyte. If you use 16 bit color: memreq = (1600 bit x 1200 bit x 16 bit) / (1024 x 1024) = 30 Megabyte. Bruno