On 12/25/05, Anton Oussik <[EMAIL PROTECTED]> wrote:
> On 25/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
> > Anton Oussik wrote:
> > > On 24/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
> > >>   At some level, it becomes a question of why not just make money a
> > >> 'stat'.
> >
> >   As said, this wouldn't be really hard.
> >
> >   Add a uint64 field to the player object.
>
> I suspect this would also fix the client bug when the client crashes
> when it steps on a tile where something has nrof > 2^32.

Wouldn't stepping on non-money items which have a sufficiantly high
nrof also trigger such a crash?

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