On 12/25/05, Anton Oussik <[EMAIL PROTECTED]> wrote: > On 25/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote: > > Anton Oussik wrote: > > > On 24/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote: > > >> At some level, it becomes a question of why not just make money a > > >> 'stat'. > > > > As said, this wouldn't be really hard. > > > > Add a uint64 field to the player object. > > I suspect this would also fix the client bug when the client crashes > when it steps on a tile where something has nrof > 2^32.
Wouldn't stepping on non-money items which have a sufficiantly high nrof also trigger such a crash? _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire