On 25/12/05, Brendan Lally <[EMAIL PROTECTED]> wrote:
> On 12/25/05, Anton Oussik <[EMAIL PROTECTED]> wrote:
> > I suspect this would also fix the client bug when the client crashes
> > when it steps on a tile where something has nrof > 2^32.
>
> Wouldn't stepping on non-money items which have a sufficiantly high
> nrof also trigger such a crash?

Yes, it does. However you seldom encounter anything else in such quantities.

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