On 1/3/06, Miguel Ghobangieno <[EMAIL PROTECTED]> wrote: > So should we keep it at 1:10. Put it at 2:10 or 4:10 ? > (or 3:10 ? (odd numbers are unfun at division though))
I'm inclined to think that if this is going to be done, then their would need to be a currency system independent of the values of the individual coins. Instead of using gold, silver and platinum, define a unit and one or two subunits, give them absolute values, and then make gold, silver and platinum coins worth some value relative to that. (maybe even a sliding value) so, if we take something like the old spanish system, where there is the dollar/peso, (or 'pieces of eight' as they were called), each being worth 8 reals, which in turn is worth 85 maravedÃes (depending on /which/ real you are refering to, but you only need to pick one). In that case then, value 1 would be a maravedies, prices would be given in terms of dollars, reals, and maravedies, and silver gold and platinum would have values that floated about that, with a whole slew of other coins as well. To extend this line of reasoning further, if these were tied to areas of the game world, it would allow macro-economic effects, as various currancies became debased due to economic pressure (something that happened quite frequently in the past - the real was originally 3 maravedies). This would also lead to a somewhat evil way to control wealth acquisition, just hyper-inflate the coinage or commodities most of the wealth is being stored in. (not that anyone would do that of course.....) _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire