One could add new spells... like circular spells. --- Brendan Lally <[EMAIL PROTECTED]> wrote:
> On 1/19/06, Anton Oussik <[EMAIL PROTECTED]> > wrote: > > I did not necessarily mean more powerful spells. > Some existing spells > > can get moved up the chain, and intermediate > "interesting" spells can > > be added to fill the gaps, so a player always has > a new spell "just > > within reach". Either that, or spell could be > made to not get more > > powerful with level, and then players could learn > more powerful > > versions of a spell they already know, which would > exist every 5-10 > > levels. > > The problem with that is that skills already scale > with level, > icestorm is one of the best cold spells at any > level, because of how > well its damage and range scale, so unless you want > to nerf the > scaling of all the low level spells, they are going > to remain the best > option, especially if the base level of the > supposedly 'better' spells > is increased, because then they will have fewer > levels to scale over. > > _______________________________________________ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire