One could add new spells... like circular spells. 

--- Brendan Lally <[EMAIL PROTECTED]> wrote:

> On 1/19/06, Anton Oussik <[EMAIL PROTECTED]>
> wrote:
> > I did not necessarily mean more powerful spells.
> Some existing spells
> > can get moved up the chain, and intermediate
> "interesting" spells can
> > be added to fill the gaps, so a player always has
> a new spell "just
> > within reach".  Either that, or spell could be
> made to not get more
> > powerful with level, and then players could learn
> more powerful
> > versions of a spell they already know, which would
> exist every 5-10
> > levels.
> 
> The problem with that is that skills already scale
> with level,
> icestorm is one of the best cold spells at any
> level, because of how
> well its damage and range scale, so unless you want
> to nerf the
> scaling of all the low level spells, they are going
> to remain the best
> option, especially if the base level of the
> supposedly 'better' spells
> is increased, because then they will have fewer
> levels to scale over.
> 
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> 


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