On 29/8/2012 10:07 ??, Jeff Morello wrote:
If the server is running a mapgroup with strictly _se maps should it still be possible for players to be directed there, or does it have to be on one of the regular maps?

On Wed, Aug 29, 2012 at 12:04 PM, Ido Magal <[email protected] <mailto:[email protected]>> wrote:

    Correct. The default is 3 players. This is a client-set minimum
    using the convar 'mm_csgo_community_search_players_min'

    *From:*[email protected]
    <mailto:[email protected]>
    [mailto:[email protected]
    <mailto:[email protected]>] *On Behalf
    Of *Andreas Grimm
    *Sent:* Wednesday, August 29, 2012 12:00 PM


    *To:* [email protected]
    <mailto:[email protected]>
    *Subject:* Re: [Csgo_servers] Community Servers Quick Play

    You don't have to set any cvars.

    Just start the server and it will be available for quickplay. As
    far as i know there is only one conditition, that it needs at
    least 3 players online.

    *From:*[email protected]
    <mailto:[email protected]>
    [mailto:[email protected]] *On Behalf Of
    *Jeff Morello
    *Sent:* Wednesday, August 29, 2012 8:54 PM
    *To:* [email protected]
    <mailto:[email protected]>
    *Subject:* Re: [Csgo_servers] Community Servers Quick Play

    I would like to know this as well. I never get players in my
    public server even when my friends and I are playing in it. I get
    more players joining my passworded private server while we're
    scrimming than the public lol.

    On Wed, Aug 29, 2012 at 11:35 AM, feugatos
    <[email protected] <mailto:[email protected]>> wrote:

    Hi there,

    Sorry if this has already been asked before but I'm new to the
    mailing list.
    For my CS:GO servers to be joinable via the Community Servers
    Quick Play function do I have to set any variable like in TF2
    (tf_mm_servermode) ?

    Thanks in advance,
    Dimitrios


    PS. Is there a way to access the mailing list archives?

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Will I be OK with this as my server config file:


//ip 91.215.159.133
//hostport 27045
//clientport 27045
//steamport 27046 (actually 27048)
//tv_port 27049

hostname "CEID Warfare - CS:GO Arms Race"
sv_contact "[email protected]"
sv_lan 0
sv_region 3
sv_password ""

rcon_password "*****"
sv_rcon_banpenalty 1440
sv_rcon_maxfailures 4

sv_logsdir "logs/csgo_arms_race"
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 1
log on

sv_cheats 0
sv_consistency 0
sv_pure 1
sv_pure_kick_clients 1

//sv_allowupload 1
//sv_allowdownload 1
//net_maxfilesize 75
//sv_downloadurl "gamefiles.ceidwarfare.net/Source/CSGO"

writeid
writeip
exec banned_user.cfg
exec banned_ip.cfg



And this as my start line:

screen -d -m -S csgo-ar ./srcds_run -game csgo -console -usercon +ip 91.215.159.133 +hostport 27045 +clientport 27046 -steamport 27047 -nohltv +game_type 1 +game_mode 0 +mapgroup mg_armsrace +servercfgfile server_27045.cfg +map ar_shoots


?

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