Thank you, Ido. On Wed, Aug 29, 2012 at 12:31 PM, Ido Magal <[email protected]> wrote:
> No. The only requirements are that you meet the user’s minimum number of > players and that you do not have sv_steamgroup_exclusive set to 1.**** > > ** ** > > You could be running surf or zm or anything.**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Nick Emson > *Sent:* Wednesday, August 29, 2012 12:29 PM > > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Community Servers Quick Play**** > > ** ** > > Also interested in the response to this question. To further simplify it, > I guess the question might be “Do we have to be running the default Valve > supplied mapgroup’s (mg_bomb etc)?”**** > > **- **Nick**** > > ** ** > > *From:* [email protected] [ > mailto:[email protected]<[email protected]>] > *On Behalf Of *Jeff Morello > *Sent:* 29 August 2012 20:08 > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Community Servers Quick Play**** > > ** ** > > If the server is running a mapgroup with strictly _se maps should it still > be possible for players to be directed there, or does it have to be on one > of the regular maps?**** > > On Wed, Aug 29, 2012 at 12:04 PM, Ido Magal <[email protected]> wrote: > **** > > Correct. The default is 3 players. This is a client-set minimum using the > convar ‘mm_csgo_community_search_players_min’**** > > ** ** > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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