It's also hard to accept advertisements on OFFICIAL servers for a game you've just paid for. Not that this is the major reason for the fast player drop off, but it does reflect poorly on the game and Valve in my opinion.

On 05.09.2012 15:52, Gordon wrote:
I have hope that it will rebound, its just in kind of a... beta state
still. When there are THIS many questions a day about how to properly
configure a server that should signal a problem. Once you start to
factor in the other problems like sv_password not working, I would
assume that would be a slightly higher priority concern - especially
because CS is such a team-based tacitcal game at higher levels, you
cant just have random people showing up.

Its got some growing pains to go through, just kind of stinks this is
now a full $$$ game instead of a mod - its a bit harder to swallow
patches and fixes once youve already paid for the final game.

On Fri, Aug 31, 2012 at 10:17 PM, <[email protected] [22]> wrote:

why 14.99. that’s all its worth. its more with less.

 

FROM: ics [1]
SENT: Friday, August 31, 2012 10:02 PM
TO: [email protected] [2]
SUBJECT: Re: [Csgo_servers] CSGO loosing players?
 

Its lack of new maps to play on. Arms race is insignificant. Defuse
bomb and hostage rescue is what cs is about and right now there are
only the same old maps from 2 older games. You can guess why players
ditch this game after they have seen what this is.

I dont understand why its so hard to do new maps to this game for
the most popular gamemodes that this game is all about?

-ics

----- Alkuperäinen viesti -----
I dont know what the reason for the player dropoff is, but I dont
think
it has much to do with the server configuration files. I would
assume the
vast majority of players never attempt to host their own server.

On Fri, Aug 31, 2012 at 3:34 PM, Steven Hartland
<[email protected] [3]>wrote:

> **
> Indeed its a mess, very confusing for players with the only
benefit
> that you can configure multiple modes independently which can be
much
> better achieved with multiple server.cfg files.
>
> Would really like to see it removed and reverted back to
server.cfg
> and a normal maplist.txt
>
> Regards
> Steve
>
> ----- Original Message -----
> *From:* Goas <[email protected] [4]>
> *To:* [email protected] [5]
> *Cc:*
> <[email protected]
[6]><[email protected] [7]%3E>
> *Sent:* Friday, August 31, 2012 10:14 PM *Subject:* Re:
[Csgo_servers]
> CSGO loosing players?
>
> Lots have really trouble to even configure their servers ...
Sorry but
> this gamemodes_server.txt is a backstep right now.
>
>
>
>
>
> Am 31.08.2012 um 22:54 schrieb Ejziponken - <[email protected]
[8]>:
>
>
>


http://steamgraph.net/index.php?action=graph&jstime=1&appid=q10q730q240&from=1345500000000&to=1346364000000
[9]
>
> Not looking so good. :S
>
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