You mean the 4 second bug in the menus of all OB-Games? This is well kown and it was easy to fix it.
The problem with CS:GO is client side. How can a plugin devoloper fix this things with a serverplugin? We are talking about two different things. Please differ between server and client. 2012/10/14 Intoxicated bawNg <[email protected]>: > People really need to stop commenting on things unless they actually > fully understand the situation. The menus have been unreliable since a > CSS update, and are even more bugged in CS:GO. On top of being > unusable when dead or spectating, they sometimes ignore input but > disappear when used, they also sometimes fire a radio command instead > of the menu callback. These issues happen client-side in the game, > long before any packets are sent to the server and are therefore > impossible to fix with any extension to the server, even if you > reverse engineered the server. Until all 3 of these menu issues are > fixed by the game developers (Valve/HPE), it is impossible to reliably > display a working menu from any mod. > > On Sun, Oct 14, 2012 at 1:57 AM, Valentin G. <[email protected]> wrote: >> The menu interface is still there, menus are still working the same >> way as they always have. Just not when you are dead. >> >> If you don't believe any of us, at least believe Asher. He most >> definitely knows what he is talking about. >> >> On Sun, Oct 14, 2012 at 1:37 AM, Absurd Minds <[email protected]> >> wrote: >>> But this is not the same source engine. It's absurd to think it should have >>> the exact same functionality without the mods having to do some updating of >>> their own >>> >>> On Oct 13, 2012 7:35 PM, "Asher Baker" <[email protected]> wrote: >>>> >>>> These are interfaces that have been around since the very early >>>> versions of the Source engine - the only reason they're not working >>>> correctly while dead are because of HPE's botched ScaleForm >>>> integration into the Source engine using manual input handling instead >>>> of commands. >>>> >>>> On Sun, Oct 14, 2012 at 12:09 AM, Mike Didiano <[email protected]> >>>> wrote: >>>> > It has to do with the overlay when you are dead. They do not 'break our >>>> > menus on purpose'. It probably has to do with fixing an exploit more >>>> > than >>>> > anything. You all seem to think their #1 priority is making sure they >>>> > don't >>>> > break mods. Anyone that has run a gungame python server over the past >>>> > 5 >>>> > years knows that they do what they can but ultimately it is the mod >>>> > communitys responsibility to adapt their addon to the game. So much >>>> > whining on here. >>>> > >>>> > -----Original Message----- >>>> > From: [email protected] >>>> > [mailto:[email protected]] On Behalf Of >>>> > Valentin >>>> > G. >>>> > Sent: Saturday, October 13, 2012 6:36 PM >>>> > To: [email protected] >>>> > Subject: Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems.... >>>> > >>>> > No, it's not the fault of a plugin. Menus are plain unusable when you >>>> > are >>>> > dead. >>>> > >>>> > And SourceMod does not use some kind of black magic way to open menus, >>>> > those >>>> > are the default menus we are talking about. >>>> > >>>> > On Sun, Oct 14, 2012 at 12:02 AM, Jonathan bartoua Schneider >>>> > <[email protected]> wrote: >>>> >> Guys, >>>> >> >>>> >> That's clearly a problem about that plugin, if you do not understand >>>> >> that valve is not in charge of mod development, please just stop >>>> >> sending mail about bullsh*t. >>>> >> >>>> >> You bored me when you say things like : >>>> >> >>>> >> "I tell them something and they do not developped it" devs have a >>>> >> roadmap, they do not have time to deal with your complaints, if it is >>>> >> not a critical or major bug, they will not fix it while they do not >>>> >> fix real bugs (as memory leaks). >>>> >> >>>> >> "with XXX mod something doesn't work" if you use a mod go whining to >>>> >> the mod developer ML or forum. A software editor doesn't care about >>>> >> external development. >>>> >> >>>> >> The primary goal of a mailing list is to help people with the power of >>>> >> a community, not whining like babies on a bug wich appears when you >>>> >> use external code (so a non valve bug). >>>> >> >>>> >> My 2 cents >>>> >> >>>> >> Jonathan "bartoua" Schneider >>>> >> >>>> >> Le 13 oct. 2012 22:05, "Benjamin Vergnaud" <[email protected]> a >>>> >> écrit >>>> >> : >>>> >> >>>> >> >>>> >>> >>>> >>> Hi guys. >>>> >>> >>>> >>> I'm quite appalled by the number of people whining here. >>>> >>> >>>> >>> How, on earth, are you guys able to judge what issues are important >>>> >>> or not ? Or what they are working on or not ? >>>> >>> >>>> >>> Because you don't care about an issue doesn't mean everyone think the >>>> >>> same way. All issues are important. Not to the same level, agreed, but >>>> > still. >>>> >>> Stop saying they fix things nobody cares about, it's just plain wrong. >>>> >>> With the same reasoning, why do you think they're not working on >>>> >>> other issues too ? Did it ever occured to you that they might ALSO be >>>> >>> working on more important issues, but that they just take more time >>>> >>> on those, to release a decent fix, that will work, instead of another >>>> >>> reason for you to whine ? >>>> >>> This is even more true when we know that most of you guys have no >>>> >>> clue, really. Most of you are far from being developpers, and even >>>> >>> further from being professional. >>>> >>> >>>> >>> These guys spend part of their weeks working to improve this game. >>>> >>> The majority of their work on CS:GO is about fixing issues. They >>>> >>> release patches at a reasonable rate. >>>> >>> Do you really think they don't give a crap ? Then why do they keep >>>> >>> working ? They could've released the game and moved on. >>>> >>> >>>> >>> I don't even know how they can remain motivated while working for >>>> >>> such a community. My point ? You are babies (well most of you). >>>> >>> >>>> >>> Originally, a mailing list is used to address issues to the devs. So >>>> >>> address them, and that's it. If people want to add their experience, >>>> >>> it's cool, it helps even more. But quit whining. IT DOESN'T HELP. >>>> >>> >>>> >>> Start by doing their job before saying they're incapable of doing it. >>>> >>> >>>> >>> And before anyone says something stupid, NO, i'm not saying they're >>>> >>> doing a perfect job. >>>> >>> >>>> >>> >>>> >>> -- >>>> >>> Benjamin ‘kRYOoX’ Vergnaud >>>> >>> >>>> >>> _______________________________________________ >>>> >>> Csgo_servers mailing list >>>> >>> [email protected] >>>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >> >>>> >> >>>> >> _______________________________________________ >>>> >> Csgo_servers mailing list >>>> >> [email protected] >>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> > >>>> > _______________________________________________ >>>> > Csgo_servers mailing list >>>> > [email protected] >>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> > >>>> > >>>> > _______________________________________________ >>>> > Csgo_servers mailing list >>>> > [email protected] >>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
