It also seems to happen randomly, not depending on server population nor
framerates or connection quality. We have people experiencing this, right
now. Net_graph does not show any choke/loss and frame rates are high and
constant.

Sent from my iPhone

On 03.05.2013, at 12:51, Absurd Minds <[email protected]> wrote:

Some clan members were rubber banding really badly on valve's 64 tick
servers but not in our 128 tick servers, so I too doubt that it is related
to low frame rate.
On May 3, 2013 1:48 AM, "Glenn Charpantier" <[email protected]> wrote:

> Are you saying this based on your own experience, or is this just a
> suggestion?
>
> I too experienced this rubberbanding on some of our server (since patch),
> but I have a constant 250+ fps and great connection, so I have a hard time
> understanding why I would have this lag under these good conditions.
>
> But now that you mention HPET timer, I will try and enable it and see if
> any rubberbanding occurs again.
>
>
> Glenn
>
> Sent from my iPhone
>
> On 03.05.2013, at 07:31, V V <[email protected]> wrote:
>
>
> try using HPET timer for fix lag.
>   ------------------------------
>
>  _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to