Is there a way to reduce the bandwidth usage of 128 tick servers. Right now a 
12-slot match server would consume more than 4M upload bandwidth. That is about 
40KB/s per player.

The bandwidth cost is incredibly expensive in China’s data centers. Please try 
to reduce the bandwidth usage of CS:GO servers.

I really want to help the Chinese CS:GO community grow. But the bandwidth usage 
of CS:GO servers is a bit to high for us to handle.
Best regards,

Jermin Hu
http://espc.asia

<<espc_clean[3].jpg>>

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