Is there a way to reduce the bandwidth usage of 128 tick servers. Right now a 12-slot match server would consume more than 4M upload bandwidth. That is about 40KB/s per player.
The bandwidth cost is incredibly expensive in China’s data centers. Please try to reduce the bandwidth usage of CS:GO servers. I really want to help the Chinese CS:GO community grow. But the bandwidth usage of CS:GO servers is a bit to high for us to handle. Best regards, Jermin Hu http://espc.asia
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