@Jermin Hu:
https://developer.valvesoftware.com/wiki/SourceTV

tv_maxrate <bytes>
Sets the maximum bandwidth spend per client in bytes/second (default 5000)

Just do the necessary calculations.


2014-02-14 12:29 GMT+01:00 Jermin Hu <[email protected]>:

>   Yes, dedicated international bandwidth in Hong Kong is MUCH more
> expensive than in China.
>
> I'd also like to ask how much viewers a GOTV server with 10Mbps
> up/download bandwidth can host.
>
> As for the East Asian CS:GO Tournament, which will be announced really
> soon, we are waiting for the final decisions of potential sponsors.
>
>  *From:* arnold lam <[email protected]>
> *Sent:* Wednesday, February 12, 2014 9:09 PM
> *To:* [email protected]
> *Subject:* Re: [Csgo_servers] Bandwidth usage of 128 tick servers
>
>  Hi,
>
> I am a server owner in Hong Kong and I beileve dedicated bandwidth is not
> any cheaper than your region.
>
> Currently 1MB of international badwidth (basically everywhere outside of
> Hong Kong) costs us around 300 USD per MB per month. However our community
> needs at least 50 MB, making dedicated bandwidth unafforadable. We have to
> use the datacenter's shared bandwidth. And I think that it is impossible to
> reduce bandwidth usage without reducing tickrate. 128 tick means double the
> CPU utilization and bandwidth than 64 tick.
>
>
>
> Btw, I have an unrelated question: When will espc announce the next
> tournament? I currently have two teams competiting in espc. Inchk1ng and H5
> Gaming
>
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>
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