@Jermin Hu: https://developer.valvesoftware.com/wiki/SourceTV
tv_maxrate <bytes> Sets the maximum bandwidth spend per client in bytes/second (default 5000) Just do the necessary calculations. 2014-02-14 12:29 GMT+01:00 Jermin Hu <[email protected]>: > Yes, dedicated international bandwidth in Hong Kong is MUCH more > expensive than in China. > > I'd also like to ask how much viewers a GOTV server with 10Mbps > up/download bandwidth can host. > > As for the East Asian CS:GO Tournament, which will be announced really > soon, we are waiting for the final decisions of potential sponsors. > > *From:* arnold lam <[email protected]> > *Sent:* Wednesday, February 12, 2014 9:09 PM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Bandwidth usage of 128 tick servers > > Hi, > > I am a server owner in Hong Kong and I beileve dedicated bandwidth is not > any cheaper than your region. > > Currently 1MB of international badwidth (basically everywhere outside of > Hong Kong) costs us around 300 USD per MB per month. However our community > needs at least 50 MB, making dedicated bandwidth unafforadable. We have to > use the datacenter's shared bandwidth. And I think that it is impossible to > reduce bandwidth usage without reducing tickrate. 128 tick means double the > CPU utilization and bandwidth than 64 tick. > > > > Btw, I have an unrelated question: When will espc announce the next > tournament? I currently have two teams competiting in espc. Inchk1ng and H5 > Gaming > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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