Everyone has a toxic experience with Matthias. He just likes to complain.

On Thu, Feb 25, 2016 at 9:31 PM, Absurd Minds <[email protected]>
wrote:

> No I mean matthias. I had him on steam for a while and all he did was call
> me an idiot and criticized or argued with everything I said, so I removed
> him. Sorry if I came across as meaning you. I don't even know you and have
> nothing against you. I just thought it was funny we both had the same toxic
> experience with matthias.
> On Feb 25, 2016 9:15 PM, "Charalampos Galanis" <[email protected]>
> wrote:
>
>> Ι never behaved like this in any member here , could you please remind me
>> the cases I am toxic against you or someone else here? And if you don't
>> mind , send me a PM of what is your steam name, I honestly don't remember
>> insulting someone like you here or Steam, I could say the exact opposite,
>> that I admire your writings.
>>
>> Unless you love trolling with some people here but it is highly doubtable.
>>
>> Sorry if this becoming personal but I found your last post offensive.
>> Στις 26 Φεβ 2016 04:01, ο χρήστης "Absurd Minds" <
>> [email protected]> έγραψε:
>>
>>> Haha he did the same to me. I ended up removing him as well. He's as
>>> toxic on steam as he is in the mailing list.
>>> On Feb 25, 2016 8:20 PM, "Charalampos Galanis" <[email protected]>
>>> wrote:
>>>
>>>> Without wanting to deviate the discussion here in a  more personal
>>>> level, the last time I spoke to you on Steam and I were asking some
>>>> questions about the GSLT bans, you called me an "idiot" , "smurf" and just
>>>> unfriend/blocked me. I understand that your privacy is top priority but it
>>>> is strange that you blocked me then and now you act like this never
>>>> happened by reminding me how "greek-friendly" you are.
>>>> Στις 26 Φεβ 2016 03:05, ο χρήστης "Matthias "InstantMuffin" Kollek" <
>>>> [email protected]> έγραψε:
>>>>
>>>>> Yeah, that sucks as well.
>>>>> By the way, you still owe me that souvláki from for 5(?) years ago.
>>>>>
>>>>> On 26.02.2016 02:00, Charalampos Galanis wrote:
>>>>>
>>>>> Do you know what is the worst thing now? Just browse the most
>>>>> populated community servers (30 slots or above) and you will find (not big
>>>>> surprise)that they already have ws and other banned plugins , up and
>>>>> running as if they never got banned. And do you know the even worst thing?
>>>>> They profit A LOT from this , because all these many people (traffic)
>>>>> generate money to them via advertisement pop ups + banned skin chooser
>>>>> plugins are known to be player magnet. And I sit right here thinking if
>>>>> GSLT's are sold by means of black market someway or just these server
>>>>> owners have already about a dozen of mobile phone numbers and csgo 
>>>>> accounts
>>>>> (they make so much money  from their csgo gameservers everyday, not big
>>>>> issue for them)
>>>>>
>>>>> (Offtopic, answer to Matthias) Varoufakis is no more minister of
>>>>> economics , there were elections last summer and he just "ragequitted" 
>>>>> when
>>>>> he realised the big pile of s**t is my country now.
>>>>> Στις 26 Φεβ 2016 02:45, ο χρήστης "Absurd Minds" <
>>>>> [email protected]> έγραψε:
>>>>>
>>>>>> I use h3bus's deathmatch plugin but I am not banned.
>>>>>> On Feb 25, 2016 7:02 PM, "Ejziponken -" <[email protected]> wrote:
>>>>>>
>>>>>>> Yeah but alot of people said they were wrongfully banned including
>>>>>>> h3bus (creator of Deathmatch advanced plugin).
>>>>>>> So I still think there is some false positive here.
>>>>>>>
>>>>>>> My biggest concern is that his plugin is the one being flagged. Its
>>>>>>> one of the most used plugins out there.
>>>>>>>
>>>>>>> It gives currently owned weapon skins with the DM menu.
>>>>>>>
>>>>>>> ------------------------------
>>>>>>> Date: Fri, 26 Feb 2016 08:56:03 +0900
>>>>>>> From: [email protected]
>>>>>>> To: [email protected]
>>>>>>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
>>>>>>> receive a temporary cooldown when their Game Server Login Token gets 
>>>>>>> banned.
>>>>>>>
>>>>>>> I would like to remind people that sourcemod is a mod to the vanilla
>>>>>>> csgo server software.  Therefore, requesting which specific plugin 
>>>>>>> within
>>>>>>> sourcemod is not allowed is outside of valve's parameters.
>>>>>>>
>>>>>>> It should be your job to investigate which plugin it is thats
>>>>>>> causing your account to get banned.  Its not Valve's job to hold your 
>>>>>>> hands
>>>>>>> and support third party addon's plugins.
>>>>>>> On Feb 26, 2016 8:47 AM, "Matthias "InstantMuffin" Kollek" <
>>>>>>> <[email protected]>[email protected]> wrote:
>>>>>>>
>>>>>>> I'd like to add that I don't give a damn about the process/detection
>>>>>>> behind it.
>>>>>>> If I were to get a single screenshot of some sort of skin-menu for
>>>>>>> example with the ip in it, that would be enough for me.
>>>>>>>
>>>>>>> Also, I'd like to further express, that while I requested
>>>>>>> handling/punishing those servers through an interface like this, and 
>>>>>>> while
>>>>>>> I also welcome the further measurements to be taken upon a violation,
>>>>>>> raising the stakes will just also raise my lack of trust in the system 
>>>>>>> that
>>>>>>> is lacking transparency as is.
>>>>>>>
>>>>>>> On 26.02.2016 00:42, Ejziponken - wrote:
>>>>>>>
>>>>>>> Maybe list some of the reasons for why servers were banned? Because
>>>>>>> people saying they not breaking any rules and still get banned points to
>>>>>>> plugins that might not be seen as breaking the guidelines.
>>>>>>>
>>>>>>> ------------------------------
>>>>>>> To: [email protected]
>>>>>>> From: [email protected]
>>>>>>> Date: Fri, 26 Feb 2016 00:37:54 +0100
>>>>>>> Subject: Re: [Csgo_servers] [ GSLT ] - User accounts will also
>>>>>>> receive a temporary cooldown when their Game Server Login Token gets 
>>>>>>> banned.
>>>>>>>
>>>>>>> "We have been monitoring tokens of servers operators complaining
>>>>>>> about their GSLT bans, and haven’t encountered a case yet where a GSLT 
>>>>>>> ban
>>>>>>> was applied incorrectly."
>>>>>>>
>>>>>>> Is there a way to get some transparency here?
>>>>>>> The way I see it I can't believe either side. The one's complaining
>>>>>>> about their servers presumably being banned for nothing, or "you" for
>>>>>>> simply saying servers were always rightfully banned.
>>>>>>> The lack of transparency simply confuses others and discourages us
>>>>>>> from hosting servers for this game.
>>>>>>>
>>>>>>> On 26.02.2016 00:33, Vitaliy Genkin wrote:
>>>>>>>
>>>>>>> Recently we have banned multiple Game Server Login Tokens because
>>>>>>> servers using them were violating the guidelines. All servers 
>>>>>>> determined to
>>>>>>> be in violation of the guidelines are tracked via their GSLT to the 
>>>>>>> owner’s
>>>>>>> Steam User Account.
>>>>>>>
>>>>>>> We ban all of the existing GSLTs of this Steam User Account, and all
>>>>>>> existing GSLTs of all Steam User Accounts sharing the same phone 
>>>>>>> number. We
>>>>>>> also mark this Steam User Account, and all existing Steam User Accounts
>>>>>>> sharing the same phone number, as ineligible to generate any more GSLTs.
>>>>>>> The phone number gets flagged to prevent any new Steam User Accounts 
>>>>>>> from
>>>>>>> using it to generate more GSLTs. As of the most recent update, this 
>>>>>>> Steam
>>>>>>> User Account and all existing Steam User Accounts sharing the same phone
>>>>>>> number will also get an in-game cooldown for a GSLT violation at the 
>>>>>>> time
>>>>>>> of the GSLT ban.
>>>>>>>
>>>>>>> To answer some frequently asked questions among server operators:
>>>>>>> after the introduction of GSLTs, we no longer ban servers by IP 
>>>>>>> addresses,
>>>>>>> we do not ban accounts based on shared computers, and we do not ban 
>>>>>>> players
>>>>>>> for playing on servers that violate the guidelines. We have been 
>>>>>>> monitoring
>>>>>>> tokens of servers operators complaining about their GSLT bans, and 
>>>>>>> haven’t
>>>>>>> encountered a case yet where a GSLT ban was applied incorrectly.
>>>>>>>
>>>>>>> You can find the server guidelines here:
>>>>>>> <http://blog.counter-strike.net/index.php/server_guidelines/>
>>>>>>> http://blog.counter-strike.net/index.php/server_guidelines/
>>>>>>>
>>>>>>>
>>>>>>>
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>>>>>>>
>>>>>>>
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