I can not imagine how that would be done. How would you seperate people
from friends and victims when all are connected to the same server port,
and the servers address os the only public info?
Am 07.04.2016 05:04 schrieb "Matthias "InstantMuffin" Kollek" <
[email protected]>:

Routing can be a bitch, with a premium traffic mafia screwing us all.
This is interesting though.


On 06.04.2016 22:28, ics wrote:

> Lucky with routing? By looking at the names and profiles, i'm basically in
> same country with these guys and i still had the lags. I don't know their
> ISP's though.
>
> -ics
>
> Hasser Css kirjoitti:
>
>> But it has only started happening today, yes? I still do assume it is
>> DDoS and they just happen to get lucky with their routing. see
>> http://www.netnod.se/ix-stats/14all_ix-packets-public.pl?log=stockholm.geb-packets.642
>> .. those nice outgoing PPS spikes at around 16 and 18 when I got the lag
>> out for 5 minutes or so. Some people on enemy team could rush fine with
>> SMGs, some couldn't, then it calmed down.
>>
>> Don't think any server-specific exploit exists other than video I linked,
>> or at least I hope not. Only thing I could think of is something using all
>> the CPU of a particular server..
>>
>> On Wed, Apr 6, 2016 at 10:06 PM, ics <[email protected] <mailto:
>> [email protected]>> wrote:
>>
>>     At start, his friends were lagging also, everybody's ping got up.
>>     Then after few rounds they were able to walk and run normally. The
>>     reddit post i made has also brought up 3 more cases by now of this
>>     happening.
>>
>>     -ics
>>
>>     Hasser Css kirjoitti:
>>
>>         I got this while playing MM on EU North as well, twice today.
>>         Are you sure they are using an exploit? It seems to have been
>>         some kind of DDoS today, because I got the same thing too.
>>         Maybe their friends weren't affected by it due to different
>>         routing or something?
>>
>>         There is still this exploit however:
>>         https://www.youtube.com/watch?v=4Sa-wFRe64c
>>         But you would have been kicked with "no Steam-login", not just
>>         lagging a lot. (Please fix this Valve ^)
>>
>>         On Wed, Apr 6, 2016 at 9:06 PM, ics <[email protected]
>>         <mailto:[email protected]> <mailto:[email protected]
>>         <mailto:[email protected]>>> wrote:
>>
>>             Hello
>>
>>             Someone has found a way to lag certain players on a
>>         gameserver.
>>             Not just ddos the server but only some players on it,
>>         while saving
>>             their friends from most of the attack. While this concerns
>>         only
>>             Valve server for now, any community server is propably also
>>             vulnerable to this action.
>>
>>             I played today a match, on a Valve server less than 30
>>         mins ago.
>>             The server IP in question was 155.133.242.40:27066
>>         <http://155.133.242.40:27066>
>>             <http://155.133.242.40:27066> (Valve CS:GO EU North Server
>>             (srcds021.187.52))
>>
>>             In this game, our whole team started lagging. The other team
>>             recovered from it mostly on the next round, allowing them to
>>             continuously slay us to our base. Here is a GOTV demo of
>>         the match
>>
>> steam://rungame/730/76561202255233023/+csgo_download_match%20CSGO-DFeLE-OufVt-jEYE2-atvWf-mYb7L
>>             and if you skip to the beginning of the15th round, you
>>         will see it
>>             clearly. You can also watch part of in eyes demo from the same
>>             match.
>>         http://server2.pelipurkki.fi/~dustin/crap/kidsddos.dem
>> <http://server2.pelipurkki.fi/%7Edustin/crap/kidsddos.dem>
>> <http://server2.pelipurkki.fi/%7Edustin/crap/kidsddos.dem>
>>
>>             The main culprit was also aimbotting, and was appearing as:
>>
>>             #  3 2 "Tapio #DERANK" STEAM_1:0:120573925 22
>>         <tel:120573925%2022>
>>             <tel:120573925%2022>:24 275 94 active 80000
>>
>>             His friends were:
>>
>>             #  8 7 "✪_._Ip3rion_._✪" STEAM_1:1:94940856 22
>>         <tel:94940856%2022>
>>             <tel:94940856%2022>:24 221 49 active 80000
>>             # 10 9 "✪ Konto • G #Τσαβ" STEAM_1:1:95047037 22:24 260 49
>>         active
>>             80000
>>             # 12 11 "tonton" STEAM_1:0:167309801 22:24 190 86 active 80000
>>
>>             That being said, I don't think it was this guy who figured
>>         it out,
>>             he's not smart enough for it. But someone has and i'm not
>>         sure how
>>             they managed to dig information of players but this surely
>>         will
>>             become an issue if something is not made for the matter.
>>         This may
>>             be part of some cheat software by default. I don't really
>>         know.
>>
>>             -ics
>>
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