idk, I wrote this before I watched one of the demos.
All I saw was everybody lagging.
One team did get wrecked though for whatever reasons. Two of the
opponents had a buttload of "-rep", supposedly for cheating, on their
profile, but I didn't re-watch the demos from their perspective. The
losing team might as well have been busy complaining.
Healthy skepticism?
On 07.04.2016 06:40, Robin Groppe wrote:
I can not imagine how that would be done. How would you seperate
people from friends and victims when all are connected to the same
server port, and the servers address os the only public info?
Am 07.04.2016 05:04 schrieb "Matthias "InstantMuffin" Kollek"
<[email protected] <mailto:[email protected]>>:
Routing can be a bitch, with a premium traffic mafia screwing us all.
This is interesting though.
On 06.04.2016 22:28, ics wrote:
Lucky with routing? By looking at the names and profiles, i'm
basically in same country with these guys and i still had the
lags. I don't know their ISP's though.
-ics
Hasser Css kirjoitti:
But it has only started happening today, yes? I still do
assume it is DDoS and they just happen to get lucky with
their routing. see
http://www.netnod.se/ix-stats/14all_ix-packets-public.pl?log=stockholm.geb-packets.642
.. those nice outgoing PPS spikes at around 16 and 18 when
I got the lag out for 5 minutes or so. Some people on
enemy team could rush fine with SMGs, some couldn't, then
it calmed down.
Don't think any server-specific exploit exists other than
video I linked, or at least I hope not. Only thing I could
think of is something using all the CPU of a particular
server..
On Wed, Apr 6, 2016 at 10:06 PM, ics <[email protected]
<mailto:[email protected]> <mailto:[email protected]
<mailto:[email protected]>>> wrote:
At start, his friends were lagging also, everybody's
ping got up.
Then after few rounds they were able to walk and run
normally. The
reddit post i made has also brought up 3 more cases by
now of this
happening.
-ics
Hasser Css kirjoitti:
I got this while playing MM on EU North as well,
twice today.
Are you sure they are using an exploit? It seems
to have been
some kind of DDoS today, because I got the same
thing too.
Maybe their friends weren't affected by it due to
different
routing or something?
There is still this exploit however:
https://www.youtube.com/watch?v=4Sa-wFRe64c
But you would have been kicked with "no
Steam-login", not just
lagging a lot. (Please fix this Valve ^)
On Wed, Apr 6, 2016 at 9:06 PM, ics
<[email protected] <mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>> <mailto:[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>>> wrote:
Hello
Someone has found a way to lag certain players
on a
gameserver.
Not just ddos the server but only some players
on it,
while saving
their friends from most of the attack. While
this concerns
only
Valve server for now, any community server is
propably also
vulnerable to this action.
I played today a match, on a Valve server less
than 30
mins ago.
The server IP in question was
155.133.242.40:27066 <http://155.133.242.40:27066>
<http://155.133.242.40:27066>
<http://155.133.242.40:27066> (Valve CS:GO EU
North Server
(srcds021.187.52))
In this game, our whole team started lagging.
The other team
recovered from it mostly on the next round,
allowing them to
continuously slay us to our base. Here is a
GOTV demo of
the match
steam://rungame/730/76561202255233023/+csgo_download_match%20CSGO-DFeLE-OufVt-jEYE2-atvWf-mYb7L
and if you skip to the beginning of the15th
round, you
will see it
clearly. You can also watch part of in eyes
demo from the same
match.
http://server2.pelipurkki.fi/~dustin/crap/kidsddos.dem
<http://server2.pelipurkki.fi/%7Edustin/crap/kidsddos.dem>
<http://server2.pelipurkki.fi/%7Edustin/crap/kidsddos.dem>
<http://server2.pelipurkki.fi/%7Edustin/crap/kidsddos.dem>
The main culprit was also aimbotting, and was
appearing as:
# 3 2 "Tapio #DERANK" STEAM_1:0:120573925 22
<tel:120573925%2022>
<tel:120573925%2022>
<tel:120573925%2022>:24 275 94 active 80000
His friends were:
# 8 7 "✪_._Ip3rion_._✪" STEAM_1:1:94940856 22
<tel:94940856%2022>
<tel:94940856%2022>
<tel:94940856%2022>:24 221 49 active 80000
# 10 9 "✪ Konto • G #Τσαβ" STEAM_1:1:95047037
22:24 260 49
active
80000
# 12 11 "tonton" STEAM_1:0:167309801 22:24 190
86 active 80000
That being said, I don't think it was this guy
who figured
it out,
he's not smart enough for it. But someone has
and i'm not
sure how
they managed to dig information of players but
this surely
will
become an issue if something is not made for
the matter.
This may
be part of some cheat software by default. I
don't really
know.
-ics
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