Hello everyone. Few updates and months ago, the choke was increased when the server has more than 20 - 25 players. I already know that the choke is related to client side. I have try to disable all plugins / addons, and the choke is still in 50 % choke when there are few players shooting, jumping, speaking or whatever. I have try in Linux and windows both. Rates are to 128 tickserver, rate 128000, indeed I have forced to everyone to put automatically rate. sv_minrate 128000. sv_minupdaterate 128 sv_mincmdrate 128 The server company is "OVH game" wich has enough badwith. Many months ago we have the same server config and the choke was 0 - 5 % wich is normal.
Another nooby question related to this. If the net_maxroutable are 1200 we dont need at least to play in servers with tickrate 128 a rate of 153600 and not the limitted 128000 rate? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Choke-in-tickrate-128-servers-tp11737.html Sent from the CSGO_Servers mailing list archive at Nabble.com. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
