Lol. What CPU do you have in that machine? It has to be high end to cope with 24players an 128tick. Am 15.05.2016 15:16 schrieb "doomhammer69" <[email protected]>:
> Hello everyone. > Few updates and months ago, the choke was increased when the server has > more > than 20 - 25 players. > I already know that the choke is related to client side. > I have try to disable all plugins / addons, and the choke is still in 50 % > choke when there are few players shooting, jumping, speaking or whatever. > I have try in Linux and windows both. > Rates are to 128 tickserver, rate 128000, indeed I have forced to everyone > to put automatically rate. sv_minrate 128000. > sv_minupdaterate 128 > sv_mincmdrate 128 > The server company is "OVH game" wich has enough badwith. Many months ago > we have the same server config and the choke was 0 - 5 % wich is normal. > > Another nooby question related to this. > > If the net_maxroutable are 1200 we dont need at least to play in servers > with tickrate 128 > a rate of 153600 and not the limitted 128000 rate? > > > > > -- > View this message in context: > http://csgo-servers.1073505.n5.nabble.com/Choke-in-tickrate-128-servers-tp11737.html > Sent from the CSGO_Servers mailing list archive at Nabble.com. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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