Lol. What CPU do you have in that machine? It has to be high end to cope
with 24players an 128tick.
Am 15.05.2016 15:16 schrieb "doomhammer69" <[email protected]>:

> Hello everyone.
> Few updates and months ago, the choke was increased when the server has
> more
> than 20 - 25 players.
> I already know that the choke is related to client side.
> I have try to disable all plugins / addons, and the choke is still in 50 %
> choke when there are few players shooting, jumping, speaking or whatever.
> I have try in Linux and windows both.
> Rates are to 128 tickserver, rate 128000, indeed I have forced to everyone
> to put automatically rate. sv_minrate 128000.
> sv_minupdaterate 128
> sv_mincmdrate 128
> The server company is "OVH game" wich has enough  badwith. Many months ago
> we have the same server config and the choke was 0 - 5 % wich is normal.
>
> Another nooby question related to this.
>
> If the net_maxroutable are 1200 we dont need at least to play in servers
> with tickrate 128
> a rate of 153600 and not the limitted 128000 rate?
>
>
>
>
> --
> View this message in context:
> http://csgo-servers.1073505.n5.nabble.com/Choke-in-tickrate-128-servers-tp11737.html
> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>
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