User: xrambous Date: 05/03/31 05:33:35 Modified: /cs/po/helpcontent2/source/text/shared/ 01.po /cs/po/svx/source/ engine3d.po
Log: update File Changes: Directory: /cs/po/helpcontent2/source/text/shared/ ================================================== File [changed]: 01.po Url: http://cs.openoffice.org/source/browse/cs/po/helpcontent2/source/text/shared/01.po?r1=1.113&r2=1.114 Delta lines: +76 -76 --------------------- --- 01.po 31 Mar 2005 08:44:32 -0000 1.113 +++ 01.po 31 Mar 2005 13:33:31 -0000 1.114 @@ -7,9 +7,9 @@ msgstr "" "Project-Id-Version: 01\n" "POT-Creation-Date: 2002-07-15 17:13+0100\n" -"PO-Revision-Date: 2005-03-31 10:43+0200\n" -"Last-Translator: \n" -"Language-Team: Czech <[EMAIL PROTECTED]>\n" +"PO-Revision-Date: 2005-03-31 15:33+0200\n" +"Last-Translator: Adam Rambousek <[EMAIL PROTECTED]>\n" +"Language-Team: Czech <[email protected]>\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" @@ -13524,7 +13524,7 @@ #: 05350200.xhp#par_id3153320.17.help.text msgid "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_END_ANGLE\\\"\\>Enter the number of degrees to include in the selected 3D rotation object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_END_ANGLE\\\"\\>Zadejte počet stupňů, které se zahrnou ve vybraném 3D rotačním objektu.\\</ahelp\\>" #: 05350200.xhp#hd_id3149276.18.help.text msgid "Depth" @@ -13532,7 +13532,7 @@ #: 05350200.xhp#par_id3153252.19.help.text msgid "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DEPTH\\\"\\>Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DEPTH\\\"\\>Zadejte hloubku vybraného 3D objektu. Tato volba není dostupná pro 3D rotační objekty.\\</ahelp\\>" #: 05350200.xhp#hd_id3159343.6.help.text msgid "Segments" @@ -13540,15 +13540,15 @@ #: 05350200.xhp#par_id3155388.7.help.text msgid "You can change the number of segments that are used to draw a 3D rotation object." -msgstr "" +msgstr "Můžete změnit počet částí, které se používají k vykreslení 3D rotačního objektu." #: 05350200.xhp#par_id3150943.9.help.text msgid "\\<ahelp hid=\\\"SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_HORIZONTAL\\\"\\>Enter the number of horizontal segments to use in the selected 3D rotation object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_HORIZONTAL\\\"\\>Zadejte počet vodorovných částí, které se použijí ve vybraném 3D rotačním objektu.\\</ahelp\\>" #: 05350200.xhp#par_id3151245.11.help.text msgid "\\<ahelp hid=\\\"SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_VERTICAL\\\"\\>Enter the number of vertical segments to use in the selected 3D rotation object\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_VERTICAL\\\"\\>Zadejte počet svislých částí, které se použijí ve vybraném 3D rotačním objektu.\\</ahelp\\>" #: 05350200.xhp#hd_id3153626.20.help.text msgid "Normals" @@ -13556,7 +13556,7 @@ #: 05350200.xhp#par_id3150822.21.help.text msgid "Allows you to modify the rendering style of the 3D surface." -msgstr "" +msgstr "Můžete upravit styl renderování 3D povrchu." #: 05350200.xhp#hd_id3149046.22.help.text #: 05350200.xhp#par_id3151211.24.help.text @@ -13565,7 +13565,7 @@ #: 05350200.xhp#par_id3149670.23.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ\\\"\\>Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ\\\"\\>Renderuje 3D povrch podle tvaru objektu. Např. kruhový tvar se renderuje kulovitým povrchem.\\</ahelp\\>" #: 05350200.xhp#par_id3152811.help.text msgid "\\<image id=\\\"img_id3150865\\\" src=\\\"svx/res/normobjs.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3150865\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13578,7 +13578,7 @@ #: 05350200.xhp#par_id3146874.26.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT\\\"\\>Renders the 3D surface as polygons.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT\\\"\\>Renderuje 3D povrch jako polygony.\\</ahelp\\>" #: 05350200.xhp#par_id3157962.help.text msgid "\\<image id=\\\"img_id3154068\\\" src=\\\"svx/res/normflat.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3154068\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13591,7 +13591,7 @@ #: 05350200.xhp#par_id3150288.29.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE\\\"\\>Renders a smooth 3D surface.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE\\\"\\>Renderuje hladký 3D povrch.\\</ahelp\\>" #: 05350200.xhp#par_id3148923.help.text msgid "\\<image id=\\\"img_id3149807\\\" src=\\\"svx/res/normsphe.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3149807\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13604,7 +13604,7 @@ #: 05350200.xhp#par_id3145785.32.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT\\\"\\>Inverts the light source.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT\\\"\\>Převrátí zdroj světla.\\</ahelp\\>" #: 05350200.xhp#par_id3152940.help.text msgid "\\<image id=\\\"img_id3151116\\\" src=\\\"svx/res/invert3d.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3151116\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13616,7 +13616,7 @@ #: 05350200.xhp#par_id3163820.35.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING\\\"\\>Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the \\<emph\\>Invert Normals\\</emph\\> button.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING\\\"\\>Osvětlí objekt zevnitř i zvenčí. Chcete-li použít okolní zdroj světla, klepněte na toto tlačítko a poté klepněte na tlačítko \\<emph\\>Převrátit normály\\</emph\\>.\\</ahelp\\>" #: 05350200.xhp#par_id3157309.help.text msgid "\\<image id=\\\"img_id3155746\\\" src=\\\"svx/res/lght2sid.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3155746\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13633,7 +13633,7 @@ #: 05350200.xhp#par_id3154692.38.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED\\\"\\>Closes the shape of a 3D object that was created by extruding a freeform line (\\<emph\\>Convert - To 3D\\</emph\\>).\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED\\\"\\>Uzavře tvar 3D objektu, který byl vytvořen rozšířením čáry od ruky (\\<emph\\>Převést - Na 3D\\</emph\\>).\\</ahelp\\>" #: 05350200.xhp#par_id3150686.help.text msgid "\\<image id=\\\"img_id3152460\\\" src=\\\"svx/res/doublesi.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3152460\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13645,15 +13645,15 @@ #: 05350300.xhp#hd_id3148919.1.help.text msgid "\\<link href=\\\"text/shared/01/05350300.xhp\\\" name=\\\"Shading\\\"\\>Shading\\</link\\>" -msgstr "" +msgstr "\\<link href=\\\"text/shared/01/05350300.xhp\\\" name=\\\"Stínování\\\"\\>Stínování\\</link\\>" #: 05350300.xhp#par_id3150008.2.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_REPRESENTATION\\\"\\>Sets the shading and shadow options for the selected 3D object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_REPRESENTATION\\\"\\>Nastaví možnosti stínování vybraného 3D objektu.\\</ahelp\\>" #: 05350300.xhp#par_id3148538.5.help.text msgid "Specify the type of shading to apply to the selected 3D object." -msgstr "" +msgstr "Určete typ stínování, který se použije pro vybraný 3D objekt." #: 05350300.xhp#hd_id3147276.6.help.text #: 05350500.xhp#hd_id3155342.14.help.text @@ -13662,11 +13662,11 @@ #: 05350300.xhp#par_id3155583.7.help.text msgid "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_SHADEMODE\\\"\\>Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_SHADEMODE\\\"\\>Vyberte metodu stínování, kterou chcete použít. Ploché stínování přiřadí jednu barvu jednomu polygonu na povrchu objektu. Gouraudovo stínování prolíná barvy mezi polygony. Phongovo stínování průměruje barvy každého pixelu v závislosti na pixelech, které jej obklopují, a vyžaduje nejvíce výpočetního výkonu.\\</ahelp\\>" #: 05350300.xhp#par_id3154046.9.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_SHADOW_3D\\\"\\>Adds or removes a shadow from the selected 3D object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_SHADOW_3D\\\"\\>Přidá nebo odstraní stín vybraného 3D objektu.\\</ahelp\\>" #: 05350300.xhp#par_id3150254.help.text msgid "\\<image id=\\\"img_id3159342\\\" src=\\\"svx/res/shadow3d.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3159342\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13682,7 +13682,7 @@ #: 05350300.xhp#par_id3150976.12.help.text msgid "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_SLANT\\\"\\>Enter an angle from 0 to 90 degrees for casting the shadow.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_SLANT\\\"\\>Zadejte úhel mezi 0 a 90 stupni pro vrhání stínu.\\</ahelp\\>" #: 05350300.xhp#hd_id3154905.13.help.text msgid "Camera" @@ -13690,11 +13690,11 @@ #: 05350300.xhp#par_id3161459.14.help.text msgid "Set the camera options for the selected 3D object." -msgstr "" +msgstr "Nastavení kamery pro vybraný 3D objekt." #: 05350300.xhp#par_id3149047.16.help.text msgid "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DISTANCE\\\"\\>Enter the distance to leave between the camera and the center of the selected object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DISTANCE\\\"\\>Zadejte vzdálenost mezi kamerou a středem vybraného objektu.\\</ahelp\\>" #: 05350300.xhp#hd_id3154346.17.help.text msgid "Focal length" @@ -13702,7 +13702,7 @@ #: 05350300.xhp#par_id3156344.18.help.text msgid "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH\\\"\\>Enter the focal length of the camera, where a small value corresponds to a \"fisheye\" lens, and a large value to a telephoto lens.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH\\\"\\>Zadejte ohniskovou vzdálenost kamery - malá hodnota odpovídá \"rybímu oku\" a velká odpovídá dálkovým objektivům.\\</ahelp\\>" #: 05350400.xhp#tit.help.text 05350400.xhp#hd_id3154984.4.help.text msgid "Illumination" @@ -13714,11 +13714,11 @@ #: 05350400.xhp#par_id3149741.2.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT\\\"\\>Define the light source for the selected 3D object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT\\\"\\>Určete zdroj světla vybraného 3D objektu.\\</ahelp\\>" #: 05350400.xhp#par_id3155391.5.help.text msgid "Specify the light source for the object, as well as the color of the light source and of the ambient light. You can define up to eight different light sources." -msgstr "" +msgstr "Určete zdroj světla objektu, barvu světelného zdroje a okolní osvětlení. Můžete nastavit až osm různých světelných zdrojů." #: 05350400.xhp#hd_id3153748.6.help.text msgid "Light source" @@ -13726,7 +13726,7 @@ #: 05350400.xhp#par_id3149149.7.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT_8\\\"\\>Click twice to turn the light source on, and then select a color for the light from the list. If you want, you can also set the color of the surrounding light, by selecting a color from the \\<emph\\>Ambient light\\</emph\\> box.\\</ahelp\\> You can also press the Spacebar to turn the light source on or off. " -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_LIGHT_8\\\"\\>Klepněte dvakrát pro zapnutí světelného zdroje a poté zvolte barvu světla. Pokud chcete, můžete také nastavit barvu okolního světla výběrem barvy v poli \\<emph\\>Ambientní osvětlení\\</emph\\>.\\</ahelp\\> Zapnout nebo vypnout světelný zdroj můžete také stisknutím mezerníku." #: 05350400.xhp#par_id3159269.help.text msgid "\\<image id=\\\"img_id3156155\\\" src=\\\"svx/res/lighton.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3156155\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13734,7 +13734,7 @@ #: 05350400.xhp#par_id3154143.8.help.text msgid "Light is on" -msgstr "" +msgstr "Světlo je zapnuto" #: 05350400.xhp#par_id3155449.help.text msgid "\\<image id=\\\"img_id3147573\\\" src=\\\"svx/res/light.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3147573\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13742,7 +13742,7 @@ #: 05350400.xhp#par_id3155829.9.help.text msgid "Light is off" -msgstr "" +msgstr "Světlo je vypnuto" #: 05350400.xhp#hd_id3159166.10.help.text #: 05350400.xhp#hd_id3144511.15.help.text @@ -13751,11 +13751,11 @@ #: 05350400.xhp#par_id3155421.11.help.text msgid "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_LIGHT_1\\\"\\>Select a color for the current light source.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_LIGHT_1\\\"\\>Vyberte barvu pro aktuální světelný zdroj.\\</ahelp\\>" #: 05350400.xhp#hd_id3149955.12.help.text msgid "\\<link href=\\\"text/shared/optionen/01010501.xhp\\\" name=\\\"Select Color in the color dialog\\\"\\>Select Color in the color dialog\\</link\\>" -msgstr "" +msgstr "\\<link href=\\\"text/shared/optionen/01010501.xhp\\\" name=\\\"Vyberte barvu v dialogu barev\\\"\\>Vyberte barvu v dialogu barev\\</link\\>" #: 05350400.xhp#hd_id3153061.13.help.text msgid "Ambient light" @@ -13763,18 +13763,18 @@ #: 05350400.xhp#par_id3153896.16.help.text msgid "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT\\\"\\>Select a color for the ambient light.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:LISTBOX:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT\\\"\\>Vyberte barvu ambientního osvětlení.\\</ahelp\\>" #: 05350400.xhp#hd_id3149670.17.help.text #: 05350600.xhp#hd_id3147373.18.help.text #: 05350600.xhp#hd_id3153748.21.help.text #: 05350600.xhp#hd_id3152996.26.help.text msgid "\\<link href=\\\"text/shared/optionen/01010501.xhp\\\" name=\\\"Select Color Through the Color Dialog\\\"\\>Select Color Through the Color Dialog\\</link\\>" -msgstr "" +msgstr "\\<link href=\\\"text/shared/optionen/01010501.xhp\\\" name=\\\"Vyberte barvu v dialogu barev\\\"\\>Vyberte barvu v dialogu barev\\</link\\>" #: 05350400.xhp#par_id3151056.19.help.text msgid "Displays a preview of the light source changes." -msgstr "" +msgstr "Zobrazí náhled změn světelného zdroje." #: 05350500.xhp#tit.help.text 05350500.xhp#hd_id3145212.4.help.text msgid "Textures" @@ -13786,15 +13786,15 @@ #: 05350500.xhp#par_id3147000.2.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEXTURE\\\"\\>Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface textures to the selected object. To quickly apply a surface texture, open the \\<emph\\>Gallery\\</emph\\>, hold down Shift+Ctrl, and then drag an image onto the selected 3D object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEXTURE\\\"\\>Nastavení vlastností textur povrchu vybraného 3D objektu. Tato vlastnost je dostupná pouze, pokud na vybraný objekt použijete povrch s texturami. Pro rychlé použití textur otevřete \\<emph\\>Galerii\\</emph\\>, podržte Shift+Ctrl a poté přetáhněte obrázek na vybraný 3D objekt.\\</ahelp\\>" #: 05350500.xhp#par_id3159233.5.help.text msgid "Sets the texture properties." -msgstr "" +msgstr "Nastavení vlastností textur." #: 05350500.xhp#par_id3145345.7.help.text msgid "Set the color properties of the texture." -msgstr "" +msgstr "Nastavení barev textury." #: 05350500.xhp#hd_id3150775.8.help.text #: 05350500.xhp#par_id3156156.10.help.text @@ -13803,7 +13803,7 @@ #: 05350500.xhp#par_id3147242.9.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE\\\"\\>Converts the texture to black and white.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE\\\"\\>Převede texturu na černobílou.\\</ahelp\\>" #: 05350500.xhp#par_id3146773.help.text msgid "\\<image id=\\\"img_id3150084\\\" src=\\\"svx/res/luminanc.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3150084\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13811,7 +13811,7 @@ #: 05350500.xhp#par_id3145119.12.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_COLOR\\\"\\>Converts the texture to color.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_COLOR\\\"\\>Převede texturu na barevnou.\\</ahelp\\>" #: 05350500.xhp#par_id3153126.help.text msgid "\\<image id=\\\"img_id3155388\\\" src=\\\"svx/res/color.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3155388\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13819,7 +13819,7 @@ #: 05350500.xhp#par_id3153827.15.help.text msgid "Show or hide shading." -msgstr "" +msgstr "Zobrazí nebo skryje stínování." #: 05350500.xhp#hd_id3149191.16.help.text #: 05350500.xhp#par_id3156435.18.help.text @@ -13828,7 +13828,7 @@ #: 05350500.xhp#par_id3148564.17.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_REPLACE\\\"\\>Applies the texture without shading.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_REPLACE\\\"\\>Použije texturu bez stínování.\\</ahelp\\>" #: 05350500.xhp#par_id3154280.help.text msgid "\\<image id=\\\"img_id3149045\\\" src=\\\"svx/res/replac3d.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3149045\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13841,7 +13841,7 @@ #: 05350500.xhp#par_id3154938.20.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_MODULATE\\\"\\>Applies the texture with shading. To define the shading options for the texture, click the \\<emph\\>Shading\\</emph\\> button in this dialog.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_MODULATE\\\"\\>Použije texturu se stínováním. Pro určení vlastností stínování textury klepněte na tlačítko \\<emph\\>Stínování\\</emph\\> v tomto dialogu.\\</ahelp\\>" #: 05350500.xhp#par_id3150742.help.text msgid "\\<image id=\\\"img_id3152803\\\" src=\\\"svx/res/modula3d.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3152803\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13853,7 +13853,7 @@ #: 05350500.xhp#par_id3148677.23.help.text msgid "Set the options for displaying the texture." -msgstr "" +msgstr "Nastavení vlastností pro zobrazení textury." #: 05350500.xhp#hd_id3148453.24.help.text #: 05350500.xhp#par_id3155133.26.help.text @@ -13864,7 +13864,7 @@ #: 05350500.xhp#par_id3144432.25.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X\\\"\\>Automatically adjusts the texture based on the shape and size of the object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X\\\"\\>Automaticky upraví texturu podle tvaru a velikosti objektu.\\</ahelp\\>" #: 05350500.xhp#par_id3155103.help.text msgid "\\<image id=\\\"img_id3148920\\\" src=\\\"svx/res/objspc3d.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3148920\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13879,7 +13879,7 @@ #: 05350500.xhp#par_id3153768.28.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X\\\"\\>Applies the texture parallel to the horizontal axis.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X\\\"\\>Použije texturu rovnoběžně s vodorovnou osou.\\</ahelp\\>" #: 05350500.xhp#par_id3148977.help.text msgid "\\<image id=\\\"img_id3147478\\\" src=\\\"svx/res/parallel.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3147478\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13894,7 +13894,7 @@ #: 05350500.xhp#par_id3152418.31.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X\\\"\\>Wraps the horizontal axis of the texture pattern around a sphere.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X\\\"\\>Obtočí vodorovnou osu vzoru textury okolo koule.\\</ahelp\\>" #: 05350500.xhp#par_id3154013.help.text msgid "\\<image id=\\\"img_id3153943\\\" src=\\\"svx/res/parallel.png\\\" width=\\\"0.222inch\\\" height=\\\"0.222inch\\\"\\>\\<alt id=\\\"alt_id3153943\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13910,7 +13910,7 @@ #: 05350500.xhp#par_id3153095.36.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y\\\"\\>Automatically adjusts the texture based on the shape and size of the object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y\\\"\\>Automaticky upraví texturu podle tvaru a velikosti objektu.\\</ahelp\\>" #: 05350500.xhp#par_id3153210.help.text msgid "\\<image id=\\\"img_id3153188\\\" src=\\\"svx/res/objspc3d.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3153188\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13918,7 +13918,7 @@ #: 05350500.xhp#par_id3145730.39.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y\\\"\\>Applies the texture parallel to the vertical axis.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y\\\"\\>Použije texturu rovnoběžně s svislou osou.\\</ahelp\\>" #: 05350500.xhp#par_id3147485.help.text msgid "\\<image id=\\\"img_id3151280\\\" src=\\\"svx/res/parallel.png\\\" width=\\\"0.1661inch\\\" height=\\\"0.1661inch\\\"\\>\\<alt id=\\\"alt_id3151280\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13926,7 +13926,7 @@ #: 05350500.xhp#par_id3159348.42.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y\\\"\\>Wraps the vertical axis of the texture pattern around a sphere.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y\\\"\\>Obtočí svislou osu vzoru textury okolo koule.\\</ahelp\\>" #: 05350500.xhp#par_id3157876.help.text msgid "\\<image id=\\\"img_id3152807\\\" src=\\\"svx/res/parallel.png\\\" width=\\\"0.222inch\\\" height=\\\"0.222inch\\\"\\>\\<alt id=\\\"alt_id3152807\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13934,7 +13934,7 @@ #: 05350500.xhp#par_id3148456.45.help.text msgid "Filters out some of the 'noise' that can occur when you apply a texture to a 3D object." -msgstr "" +msgstr "Filtruje některé 'poruchy', které mohou vzniknout při použití textury na 3D objekt." #: 05350500.xhp#hd_id3151319.46.help.text #: 05350500.xhp#par_id3146900.48.help.text @@ -13943,7 +13943,7 @@ #: 05350500.xhp#par_id3151038.47.help.text msgid "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_FILTER\\\"\\>Blurs the texture slightly to remove unwanted speckles.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_FILTER\\\"\\>Mírně rozmaže texturu, aby se odstranily nechtěné skvrny.\\</ahelp\\>" #: 05350500.xhp#par_id3145651.help.text msgid "\\<image id=\\\"img_id3156355\\\" src=\\\"res/sx10715.png\\\" width=\\\"0.1665inch\\\" height=\\\"0.1665inch\\\"\\>\\<alt id=\\\"alt_id3156355\\\"\\>Icon\\</alt\\>\\</image\\>" @@ -13959,11 +13959,11 @@ #: 05350600.xhp#par_id3160463.2.help.text msgid "\\<ahelp hid=\\\"SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_MATERIAL\\\"\\>Changes the coloring of the selected 3D object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_MATERIAL\\\"\\>Změní barevnost vybraného 3D objektu.\\</ahelp\\>" #: 05350600.xhp#par_id3152363.29.help.text msgid "Assigns a predefined color scheme or lets you create your own color scheme." -msgstr "" +msgstr "Vyberte přednastavené barevné schéma nebo vytvořte vlastní." #: 05350600.xhp#hd_id3154497.9.help.text msgid "Favorites" @@ -13971,7 +13971,7 @@ #: 05350600.xhp#par_id3153303.10.help.text msgid "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_FAVORITES\\\"\\>Select a predefined color scheme, or select \\<emph\\>User-defined\\</emph\\> to define a custom color scheme.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_FAVORITES\\\"\\>Vyberte přednastavené barevné schéma nebo zvolte \\<emph\\>Definované uživatelem\\</emph\\> a vytvořte vlastní barevné schéma.\\</ahelp\\>" #: 05350600.xhp#hd_id3093440.16.help.text msgid "Object color" @@ -13979,7 +13979,7 @@ #: 05350600.xhp#par_id3157896.17.help.text msgid "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_COLOR\\\"\\>Select the color that you want to apply to the object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_COLOR\\\"\\>Vyberte barvu, kterou chcete použít na objekt.\\</ahelp\\>" #: 05350600.xhp#hd_id3147571.19.help.text msgid "Illumination color" @@ -13987,19 +13987,19 @@ #: 05350600.xhp#par_id3159234.20.help.text msgid "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_EMISSION\\\"\\>Select the color to illuminate the object.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_EMISSION\\\"\\>Vyberte barvu pro osvětlení objektu.\\</ahelp\\>" #: 05350600.xhp#hd_id3154983.22.help.text msgid "Specular" -msgstr "Specular" +msgstr "Odraz" #: 05350600.xhp#par_id3147008.23.help.text msgid "Sets the light reflection properties for the selected object." -msgstr "" +msgstr "Nastavení vlastností odrazu světla vybraného objektu." #: 05350600.xhp#par_id3151111.25.help.text msgid "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_SPECULAR\\\"\\>Select the color that you want the object to reflect.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_SPECULAR\\\"\\>Vyberte barvu, kterou má objekt odrážet.\\</ahelp\\>" #: 05350600.xhp#hd_id3152909.27.help.text msgid "Intensity" @@ -14007,7 +14007,7 @@ #: 05350600.xhp#par_id3159256.28.help.text msgid "\\<ahelp hid=\\\"SVX_METRICFIELD_RID_SVXFLOAT_3D_MTR_MAT_SPECULAR_INTENSITY\\\"\\>Enter the intensity of the specular effect.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX_METRICFIELD_RID_SVXFLOAT_3D_MTR_MAT_SPECULAR_INTENSITY\\\"\\>Zadejte jas efektu odrazu.\\</ahelp\\>" #: 05360000.xhp#tit.help.text msgid "Distribution" @@ -14019,11 +14019,11 @@ #: 05360000.xhp#par_id3149119.2.help.text msgid "\\<variable id=\\\"verteilungtext\\\"\\>\\<ahelp hid=\\\".uno:DistributeSelection\\\"\\>Distributes three or more selected objects evenly along the horizontal axis or the vertical axis. You can also evenly distribute the spacing between objects.\\</ahelp\\>\\</variable\\>" -msgstr "" +msgstr "\\<variable id=\\\"verteilungtext\\\"\\>\\<ahelp hid=\\\".uno:DistributeSelection\\\"\\>Rozloží tři nebo více vybraných objektů rovnoměrně podél vodorovné nebo svislé osy. Také můžete rovnoměrně rozložit mezery mezi objekty.\\</ahelp\\>\\</variable\\>" #: 05360000.xhp#par_id3145383.3.help.text msgid "Objects are distributed with respect to the outermost objects in the selection." -msgstr "" +msgstr "Objekty se rozloží podle vybraných objektů, které jsou nejvíce na kraji." #: 05360000.xhp#hd_id3149811.4.help.text msgid "Horizontally" @@ -14031,27 +14031,27 @@ #: 05360000.xhp#par_id3150355.5.help.text msgid "Specify the horizontal distribution for the selected objects." -msgstr "" +msgstr "Určuje vodorovné rozložení vybraných objektů." #: 05360000.xhp#par_id3147618.7.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_NONE\\\"\\>Does not distribute the objects horizontally.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_NONE\\\"\\>Nerozložit objekty vodorovně.\\</ahelp\\>" #: 05360000.xhp#par_id3159269.9.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_LEFT\\\"\\>Distributes the selected objects, so that the left edges of the objects are evenly spaced from one another.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_LEFT\\\"\\>Rozložit vybrané objekty tak, že levé okraje objektů jsou od sebe stejně vzdálené.\\</ahelp\\>" #: 05360000.xhp#par_id3153146.11.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_CENTER\\\"\\>Distributes the selected objects, so that the horizontal centers of the objects are evenly spaced from one another.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_CENTER\\\"\\>Rozložit vybrané objekty tak, že vodorovné středy objektů jsou od sebe stejně vzdálené.\\</ahelp\\>" #: 05360000.xhp#par_id3148924.13.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_DISTANCE\\\"\\>Distributes the selected objects horizontally, so that the objects are evenly spaced from one another.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_DISTANCE\\\"\\>Rozložit vybrané objekty tak, že jsou od sebe vodorovně stejně vzdálené.\\</ahelp\\>" #: 05360000.xhp#par_id3153252.15.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_RIGHT\\\"\\>Distributes the selected objects, so that the right edges of the objects are evenly spaced from one another.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_HOR_RIGHT\\\"\\>Rozložit vybrané objekty tak, že pravé okraje objektů jsou od sebe stejně vzdálené.\\</ahelp\\>" #: 05360000.xhp#hd_id3150245.16.help.text msgid "Vertically" @@ -14059,27 +14059,27 @@ #: 05360000.xhp#par_id3155321.17.help.text msgid "Specify the vertical distribution for the selected objects." -msgstr "" +msgstr "Určuje svislé rozložení vybraných objektů." #: 05360000.xhp#par_id3155922.19.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_NONE\\\"\\>Does not distribute the objects vertically.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_NONE\\\"\\>Nerozložit objekty svisle.\\</ahelp\\>" #: 05360000.xhp#par_id3152361.21.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_TOP\\\"\\>Distributes the selected objects, so that the top edges of the objects are evenly spaced from one another.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_TOP\\\"\\>Rozložit vybrané objekty tak, že horní okraje objektů jsou od sebe stejně vzdálené.\\</ahelp\\>" #: 05360000.xhp#par_id3161656.23.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_CENTER\\\"\\>Distributes the selected objects, so that the vertical centers of the objects are evenly spaced from one another.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_CENTER\\\"\\>Rozložit vybrané objekty tak, že svislé středy objektů jsou od sebe stejně vzdálené.\\</ahelp\\>" #: 05360000.xhp#par_id3153360.25.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_DISTANCE\\\"\\>Distributes the selected objects vertically, so that the objects are evenly spaced from one another.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_DISTANCE\\\"\\>Rozložit vybrané objekty tak, že jsou od sebe svisle stejně vzdálené.\\</ahelp\\>" #: 05360000.xhp#par_id3152771.27.help.text msgid "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_BOTTOM\\\"\\>Distributes the selected objects, so that the bottom edges of the objects are evenly spaced from one another.\\</ahelp\\>" -msgstr "" +msgstr "\\<ahelp hid=\\\"SVX:RADIOBUTTON:RID_SVXPAGE_DISTRIBUTE:BTN_VER_BOTTOM\\\"\\>Rozložit vybrané objekty tak, že dolní okraje objektů jsou od sebe stejně vzdálené.\\</ahelp\\>" #: 05990000.xhp#hd_id3155757.1.help.text msgid "\\<link href=\\\"text/shared/01/05990000.xhp\\\" name=\\\"Text\\\"\\>Text\\</link\\>" @@ -14087,11 +14087,11 @@ #: 05990000.xhp#par_id3150467.2.help.text msgid "\\<variable id=\\\"texttext\\\"\\>\\<ahelp hid=\\\".uno:TextAttributes\\\"\\>Sets the layout and anchoring properties for text in the selected drawing or text object.\\</ahelp\\>\\</variable\\>" -msgstr "" +msgstr "\\<variable id=\\\"texttext\\\"\\>\\<ahelp hid=\\\".uno:TextAttributes\\\"\\>Nastavení vlastností rozložení a ukotvení textu ve vybraném objektu kresby nebo textovém objektu.\\</ahelp\\>\\</variable\\>" #: 05990000.xhp#par_id3150620.3.help.text msgid "This command is only available when you select a text drawing object." -msgstr "" +msgstr "Tento příkaz je dostupný jen, pokud vyberete textový objekt kresby." #: 06010000.xhp#tit.help.text 06040500.xhp#hd_id3153089.6.help.text #: 06990000.xhp#tit.help.text Directory: /cs/po/svx/source/ ============================= File [changed]: engine3d.po Url: http://cs.openoffice.org/source/browse/cs/po/svx/source/engine3d.po?r1=1.6&r2=1.7 Delta lines: +6 -4 ------------------- --- engine3d.po 23 Mar 2005 20:31:41 -0000 1.6 +++ engine3d.po 31 Mar 2005 13:33:32 -0000 1.7 @@ -1,15 +1,17 @@ # extracted from svx/source/engine3d.oo +# Adam Rambousek <[EMAIL PROTECTED]>, 2005. msgid "" msgstr "" "Project-Id-Version: engine3d\n" "POT-Creation-Date: 2002-07-15 17:13+0100\n" -"PO-Revision-Date: 2005-03-22 21:52+0100\n" -"Last-Translator: Martin Kozák <[EMAIL PROTECTED]>\n" +"PO-Revision-Date: 2005-03-31 15:16+0200\n" +"Last-Translator: Adam Rambousek <[EMAIL PROTECTED]>\n" "Language-Team: Czech <[email protected]>\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" +"X-Generator: KBabel 1.9.1\n" #: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text #: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text @@ -287,7 +289,7 @@ #: float3d.src#RID_SVXFLOAT_3D.FL_MAT_SPECULAR.fixedline.text msgid "Specular" -msgstr "Specular" +msgstr "Odraz" #: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR.fixedtext.text msgid "~Color" 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