The company is gone the write of the code is dead. There is nobody left.
Who's going to do what?

From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Lawrence Duffield
Sent: Friday, November 21, 2008 5:46 PM
To: [email protected]
Subject: [CBML] Re: Copyright

 

"Who does it hurt?"

Every precedent that it is OK to steal hurts any creative who might 
ever want to protect his own stuff.

If you won't limit yourself to what you KNOW is legal, how could I 
assume you will limit yourself when it comes to my stuff? Most 
gamers are too small to protect their copyright except by public 
opinion. So whenever we see somebody stealing other people's 
intellectual property the only way we have to protect our own is to 
make sure we let them know it isn't OK. If that means tossing some 
pirate out of a convention, well, that's how the Jolly Rogers (though 
I can't imagine doing that myself). Maybe the convention sponsor has 
seen his own scenarios ripped off and felt the hurt.

I personally think allowing Cyberboard boxes helps rather than hurts 
game sales, and provide them for my games for free downloading, and 
even have one for free print-and-play if you want a hard copy. Most 
gamers are honorable, if not always entirely honest. But I don't 
have any problem at all with someone who chooses differently, based 
on the principle that freeloaders shouldn't be advantaged over the 
honorable ones. What ever degree of comfort is needed for somebody 
to keep producing games and variants and other goodies is fine with 
me. We don't have nearly as many creatives as we need in the gaming 
hobby.

Lawrence Duffield
Principal
LPDGames
www.lpdgames.com

 



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