Package: lincity-ng Version: 1.0.1-1 Severity: normal
The game seems to be highly unstable on my machine. CRASH #1: The first time I ran it without any options. It started in full screen mode. I looked at "Options", then clicked "Continue" since it was the first button. The day timer in the lower left was running rather quickly, so I tried desperately to pause the game so I could figure out what to do! (I've played the original lincity but it's been a while.) I rolled the mouse over some icons but couldn't figure out what they meant, and there were no tooltips visible. I pressed the space bar too, hoping that might pause it. Some time during all that, the game froze up. The sound kept playing, but clicking anywhere or pressing any keys had no effect. I had to Ctrl-Alt-F2 to a text console, kill the game with -9 (normal kill didn't work), and then use xrandr to put my X display back to the correct size. The tty showed: griffon:~$ lincity-ng Starting lincity-ng (version 1.0.1)... [/home/greg/.lincity] is in the search path. [/usr/share/lincity-ng] is in the search path. LINCITY_HOME: /usr/share/lincity-ng OpenGL Mode 1024x768 Killed CRASH #2: griffon:~$ lincity-ng -w Starting lincity-ng (version 1.0.1)... [/home/greg/.lincity] is in the search path. [/usr/share/lincity-ng] is in the search path. LINCITY_HOME: /usr/share/lincity-ng OpenGL Mode 1024x768 GameView::readImage# Could not load image images/tiles/industryhl7.png GameView::readImage# Could not load image images/tiles/industryhl8.png GameView::readImage# Could not load image images/tiles/industryhm1.png GameView::readImage# Could not load image images/tiles/industryhm2.png GameView::readImage# Could not load image images/tiles/industryhm3.png GameView::readImage# Could not load image images/tiles/industryhm4.png GameView::readImage# Could not load image images/tiles/industryhm5.png GameView::readImage# Could not load image images/tiles/industryhm6.png GameView::readImage# Could not load image images/tiles/industryhm7.png GameView::readImage# Could not load image images/tiles/industryhm8.png GameView::readImage# Could not load image images/tiles/industryhh1.png GameView::readImage# Could not load image images/tiles/industryhh2.png GameView::readImage# Could not load image images/tiles/industryhh3.png GameView::readImage# Could not load image images/tiles/industryhh4.png GameView::readImage# Could not load image images/tiles/industryhh5.png GameView::readImage# Could not load image images/tiles/industryhh6.png GameView::readImage# Could not load image images/tiles/industryhh7.png GameView::readImage# Could not load image images/tiles/industryhh8.png GameView::readImage# Could not load image images/tiles/industrylq1.png GameView::readImage# Could not load image images/tiles/industrylq2.png GameView::readImage# Could not load image images/tiles/industrylq3.png GameView::readImage# Could not load image images/tiles/industrylq4.png GameView::readImage# Could not load image images/tiles/industryll1.png GameView::readImage# Could not load image images/tiles/industryll2.png GameView::readImage# Could not load image images/tiles/industryll3.png GameView::readImage# Could not load image images/tiles/industryll4.png GameView::readImage# Could not load image images/tiles/industrylm1.png GameView::readImage# Could not load image images/tiles/industrylm2.png GameView::readImage# Could not load image images/tiles/industrylm3.png GameView::readImage# Could not load image images/tiles/industrylm4.png GameView::readImage# Could not load image images/tiles/industrylh1.png GameView::readImage# Could not load image images/tiles/industrylh2.png GameView::readImage# Could not load image images/tiles/industrylh3.png GameView::readImage# Could not load image images/tiles/industrylh4.png GameView::readImage# Could not load image images/tiles/farm0.png GameView::readImage# Could not load image images/tiles/farm3.png GameView::readImage# Could not load image images/tiles/farm7.png GameView::readImage# Could not load image images/tiles/farm11.png GameView::readImage# Could not load image images/tiles/farm15.png Unexpected exception: Couldn't create texture: out of memory The PNG files are present and readable with a standalone viewer program (at least the first one is). CRASH #3: griffon:~$ lincity-ng -w Starting lincity-ng (version 1.0.1)... [/home/greg/.lincity] is in the search path. [/usr/share/lincity-ng] is in the search path. LINCITY_HOME: /usr/share/lincity-ng OpenGL Mode 1024x768 GameView::readImage# Could not load image images/tiles/industryhl7.png GameView::readImage# Could not load image images/tiles/industryhl8.png GameView::readImage# Could not load image images/tiles/industryhm1.png GameView::readImage# Could not load image images/tiles/industryhm2.png GameView::readImage# Could not load image images/tiles/industryhm3.png GameView::readImage# Could not load image images/tiles/industryhm4.png GameView::readImage# Could not load image images/tiles/industryhm5.png GameView::readImage# Could not load image images/tiles/industryhm6.png GameView::readImage# Could not load image images/tiles/industryhm7.png GameView::readImage# Could not load image images/tiles/industryhm8.png GameView::readImage# Could not load image images/tiles/industryhh1.png GameView::readImage# Could not load image images/tiles/industryhh2.png GameView::readImage# Could not load image images/tiles/industryhh3.png GameView::readImage# Could not load image images/tiles/industryhh4.png GameView::readImage# Could not load image images/tiles/industryhh5.png GameView::readImage# Could not load image images/tiles/industryhh6.png GameView::readImage# Could not load image images/tiles/industryhh7.png GameView::readImage# Could not load image images/tiles/industryhh8.png GameView::readImage# Could not load image images/tiles/industrylq1.png GameView::readImage# Could not load image images/tiles/industrylq2.png GameView::readImage# Could not load image images/tiles/industrylq3.png GameView::readImage# Could not load image images/tiles/industrylq4.png GameView::readImage# Could not load image images/tiles/industryll1.png GameView::readImage# Could not load image images/tiles/industryll2.png GameView::readImage# Could not load image images/tiles/industryll3.png GameView::readImage# Could not load image images/tiles/industryll4.png GameView::readImage# Could not load image images/tiles/industrylm1.png GameView::readImage# Could not load image images/tiles/industrylm2.png GameView::readImage# Could not load image images/tiles/industrylm3.png GameView::readImage# Could not load image images/tiles/industrylm4.png GameView::readImage# Could not load image images/tiles/industrylh1.png GameView::readImage# Could not load image images/tiles/industrylh2.png GameView::readImage# Could not load image images/tiles/industrylh3.png GameView::readImage# Could not load image images/tiles/industrylh4.png GameView::readImage# Could not load image images/tiles/farm0.png GameView::readImage# Could not load image images/tiles/farm3.png GameView::readImage# Could not load image images/tiles/farm7.png GameView::readImage# Could not load image images/tiles/farm11.png GameView::readImage# Could not load image images/tiles/farm15.png Fatal signal: Segmentation Fault (SDL Parachute Deployed) SYSTEM CONFIGURATION: 0000:01:00.1 Display controller: ATI Technologies Inc Radeon RV250 [Radeon 9000] (Secondary) (rev 01) 0000:01:00.1 0380: 1002:496e (rev 01) (--) RADEON(0): Chipset: "ATI Radeon 9000/PRO If (AGP/PCI)" (ChipID = 0x4966) (--) RADEON(0): VideoRAM: 131072 kByte (128 bit DDR SDRAM) xserver-xorg 6.8.2.dfsg.1-2 LCD monitor, X running at 1280x1024 0000:00:0a.0 Multimedia audio controller: Creative Labs SB Live! EMU10k1 (rev 0a) 0000:00:0a.0 0401: 1102:0002 (rev 0a) standard OSS emu10k1 driver, upstream Linux 2.4.31 custom kernel fvwm 2.5.12-3, no GNOME, no KDE -- System Information: Debian Release: 3.1 APT prefers unstable APT policy: (500, 'unstable') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.4.31 Locale: LANG=en_US.ISO8859-1, LC_CTYPE=en_US.ISO8859-1 (charmap=ISO-8859-1) Versions of packages lincity-ng depends on: ii libc6 2.3.5-3 GNU C Library: Shared libraries an ii libgcc1 1:4.0.1-3 GCC support library ii libphysfs-1.0-0 1.0.0-5 filesystem abstraction library for ii libsdl-gfx1.2 2.0.9-4 drawing and graphical effects exte ii libsdl-image1.2 1.2.4-1 image loading library for Simple D ii libsdl-mixer1.2 1.2.6-1.1 mixer library for Simple DirectMed ii libsdl-ttf2.0-0 2.0.6-5 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.7+1.2.8cvs20041007-5 Simple DirectMedia Layer ii libstdc++6 4.0.1-3 The GNU Standard C++ Library v3 ii libx11-6 6.8.2.dfsg.1-2 X Window System protocol client li ii libxml2 2.6.20-1 GNOME XML library ii lincity-ng-data 1.0.1-1 Media files for the city simulator ii ttf-bitstream-v 1.10-3 The Bitstream Vera family of free ii xlibmesa-gl [li 4.3.0.dfsg.1-10 Mesa 3D graphics library [XFree86] ii xlibs 6.8.2.dfsg.1-2 X Window System client libraries m ii zlib1g 1:1.2.3-1 compression library - runtime lincity-ng recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". 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