Alan Coopersmith wrote: > Elaine Xiong wrote: > >> OpenGL is always enabled in libSDL by default. I think the problem is >> the build box has no libGL or the related header files that makes OpenGL >> disabled until SNV_84. It means OpenGL is really enabled from SNV_85. At >> least you can see that from the SNV build log. >> > > Must be something strange on your build machine, since OpenGL has been > in Solaris for a couple of years now. On x86, make sure the ogl-select > service is enabled so the GL symlinks are correctly setup at boot time > to either Mesa or Nvidia libGL. > Could it be libSDL did build with openGL in SXDE 01/08 (which is based on snv79? I can't verify this at the moment, but with snv86 + vermillion-devel 88, I cam build and run the example program that Darran pointed too. So I don't think there is a lack of OpenGL in libSDL here. Only thing it may be that it wasn't properly built for SXDE 01/08 ?? I wonder does the build machine got to have ogl-select enabled to build this libSDL support for openGL?
-Ghee
