Alan Coopersmith wrote:
> Elaine Xiong wrote:
>   
>> OpenGL is always enabled in libSDL by default.  I think the problem is 
>> the build box has no libGL or the related header files that makes OpenGL 
>> disabled until SNV_84. It means OpenGL is really enabled from SNV_85. At 
>> least you can see that from the SNV build log.
>>     
>
> Must be something strange on your build machine, since OpenGL has been
> in Solaris for a couple of years now.   On x86, make sure the ogl-select
> service is enabled so the GL symlinks are correctly setup at boot time
> to either Mesa or Nvidia libGL.
>   
   Could it be libSDL did build with openGL in SXDE 01/08 (which is 
based on snv79?
I can't verify this at the moment, but with snv86 + vermillion-devel 88, 
I cam build and run
the example program that Darran pointed too. So I don't think there is a 
lack of OpenGL in
libSDL here. Only thing it may be that it wasn't properly built for SXDE 
01/08 ??
   I  wonder does the build machine got to have ogl-select enabled to 
build this libSDL
support for openGL?

-Ghee


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