OpenGL is included in Solaris 10 FCS and later on SPARC as part of the default
OS install.    On a Sun Ray it will be software-only, and somewhere between
tolerably slow and painfully slow, so you won't want to run compiz there.

ogl-select is not needed on SPARC since there's only one OpenGL implementation
to choose from - Sun's - there are no other vendors making OpenGL for SPARC.

        -Alan Coopersmith-           alan.coopersmith at sun.com
         Sun Microsystems, Inc. - X Window System Engineering

Ghee Teo wrote:
> Hi Alan,
> 
> I am coming back belated.
> I can't find
> 
> ogl-select
> 
> 
> on sparc (well, actually on a Sun Ray) is that mean openGL is not
> supported on Sparc.
> Though I have found many references to it on www.sun.com.
> 
> The bottom line is openGL (rather libGL.so) available on Sparc by default?
> 
> Thanks,
> 
> -Ghee
> 
> 
> 
> Laszlo (Laca) Peter wrote:
>> Yes, we had that problem in a few builds.
>> Some spec files (SUNWcompiz for example) now include safe guards
>> that prevent building them[1] without openGL.  We should put the
>> same in libSDL's spec file.
>>
>> Laca
>>
>> [1] compiz without GL support wasn't much fun (;
>>
>> On Thu, 2008-04-24 at 08:58 -0700, Alan Coopersmith wrote:
>>  
>>> Ghee Teo wrote:
>>>    
>>>>   I  wonder does the build machine got to have ogl-select enabled to
>>>> build this libSDL
>>>> support for openGL?
>>>>       
>>> If ogl-select is not enabled /usr/lib/libGL.so & /usr/lib/libGL.so.1
>>> (and the equivalents in /usr/X11/lib & /usr/openwin/lib) will be
>>> symlinks
>>> to nowhere and cc ... -lGL will fail.
>>>
>>>     
>>
>>   
> 



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