+1 - great work Bob. I’ve seen you build the resource up over a good number of 
months.

Chris Mills
   Senior tech writer || Mozilla
developer.mozilla.org || MDN
   cmi...@mozilla.com || @chrisdavidmills



On 18 Mar 2014, at 15:31, Andrew Halberstadt <ahalberst...@mozilla.com> wrote:

> Wow, that's awesome, congrats!
> 
> On 17/03/14 06:48 PM, Bob Thulfram wrote:
>> I wanted to post this here because I thanked B2G (and some of you
>> here) specifically for your help with my blog posts (which is what the
>> book started out as). Essentially I took the posts I wrote on my blog
>> (http://firefoxosgaming.blogspot.com/) and massaged them into a book.
>> 
>> The book is on Amazon now at http://www.amazon.com/dp/B00IZUYIGO.
>> 
>> Here are the chapters:
>> 
>> Introduction to Firefox OS Game Programming
>> Pushing your Game to a Device
>> Measuring Screen Size from the Inside
>> Bouncing a Ball in CSS
>> Drawing with Canvas - Part 1
>> Drawing with Canvas - Part 2
>> Drawing with Canvas - Part 3
>> Bouncing SVG - Part 1
>> Bouncing SVG - Part 2
>> Bouncing SVG - Part 3
>> Touch and more SVG
>> Screen Orientation
>> CSS Shell
>> CSS Collisions
>> Canvas Collisions in Color
>> SVG Collisions
>> CSS, Canvas, SVG Compared
>> HTML5 Audio - Part 1
>> HTML5 Audio - Part 2
>> HTML5 Audio - Part 3
>> HTML5 Audio - Part 4
>> HTML5 Audio - Part 5
>> Vibration
>> Device Orientation
>> Local Storage
>> Asynchronous Storage
>> IndexedDB Storage
>> Simple Complete Game - PaddleFox!
>> Submitting a Game to the Marketplace
>> Resources for Going Further
>> 
>> The book came out to 50,000 words and Amazon says it is 400 pages, but
>> some of the pages are screen shots. I'm hoping this book can help
>> people see how easy it is to create games for Firefox OS! The book
>> contains 26 stand-alone code examples that were tested and run on ZTE
>> Open and Geeksphone Peak.
>> 
>> I'm a complete novice at publishing eBooks and if anyone has any
>> advice on how to promote this or let the world know, I'd be grateful.
>> My main purpose is to promote Firefox OS game programming and I think
>> FxOS will make a better world. But I'm a retired engineer and always
>> avoided marketing in the past, so I don't know anything about
>> marketing and promotion.
>> 
>> Now that I'm recovering, it's back to my blog with new ideas for
>> making some games on FxOS with CSS sprites. I'm also considering
>> putting the book up on Leanpub and Nook. I'm also considering
>> gathering up my 30+ Firefox OS Game reviews and putting them up on
>> Amazon also, so people can know more about cool games on FxOS!
>> 
>> If anyone has any advice, reply here, or my email (thulf...@gmail.com)
>> or directly on Twitter (@thulfram).
>> 
>> Again, thanks for all your help!
>> 
> 
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